Dynamic Modifier Assignment for Gaming Symbol Display Areas

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Conventional gaming machines lack innovative features to enhance player engagement and excitement, as they primarily rely on static award structures and limited modifier functions, failing to provide diverse and dynamic award opportunities.

Innovation Solution

A gaming system that introduces modifiers for symbol display areas, where winning outcomes in one play modify awards in subsequent plays, associating modifiers with symbol display areas based on winning symbol combinations, and adjusting these modifiers dynamically based on gameplay results.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional gaming machines use static award structures, then the device complexity is low, but player engagement and excitement are insufficient

Engineering Contradiction:
Improveaward structure dynamicsVSAvoidmodifier system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements dynamic award structures by introducing modifiers that can be associated with symbol display areas and applied to awards based on game outcomes. Modifiers such as multipliers are dynamically assigned to symbols or display areas during gameplay, transforming static awards into dynamic, variable outcomes that adapt to game events and player actions.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent changes the parameter of award values by introducing modifiers that multiply or alter base award amounts. These modifiers are assigned to specific symbol display areas and can change the award parameters dynamically based on winning combinations, transforming fixed award structures into flexible, parameter-adjustable systems.

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If gaming machines provide multiple award opportunities with modifiers, then player engagement increases, but the game rules and operations become more complex

Engineering Contradiction:
Improveaward enhancement optionsVSAvoidgameplay operation simplicity
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The modifier system operates autonomously based on predefined game rules and random outcomes. Modifiers are automatically assigned to symbol display areas and applied to awards without requiring complex player decisions or interventions, allowing the system to enhance awards while maintaining operational simplicity through automated processes.

Inventive Principle:
Principle #25Self-service

3Adaptability or versatility

If modifiers are dynamically assigned to symbol display areas, then award variety and player interest are enhanced, but the system complexity increases

Engineering Contradiction:
Improvemodifier assignment flexibilityVSAvoidsymbol display area management
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent segments the gaming system into distinct symbol display areas, each capable of independently holding modifiers. This segmentation allows modifiers to be assigned and managed at the individual display area level rather than system-wide, reducing overall system complexity while maintaining flexibility in award enhancement.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Different symbol display areas can have different modifiers assigned to them, creating local variations in award potential. Each display area can have its own modifier characteristics, allowing the system to provide diverse award opportunities without requiring complex global management of uniform modifiers.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS8678908B2Gaming system, gaming device, and method providing modifiers for symbol display areas
Publication Date: 2014.03.25 INTERNATIONAL GAME TECHNOLOGY INC
  • US8678908B2 patent drawing
  • US8678908B2 patent drawing
  • US8678908B2 patent drawing

AI summary

A gaming system, gaming device, and method providing a game providing modifiers for symbol display areas. Symbols are generated at symbol display areas. If a symbol display area displaying a symbol included in a displayed designated winning symbol combination is associated with an existing modifier, the gaming system modifies any award associated with that displayed designated winning symbol combination using the existing modifier and associates another different modifier with that symbol display area for a subsequent play of the game. In one embodiment the different modifier is a more favorable modifier. If none of the symbol display areas displaying the symbols included in a displayed designated winning symbol combination are associated with an existing modifier, the gaming system associates a modifier with a symbol display area for a subsequent play of the game.