Gaming System Multiplier Symbol Feature

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Solution Overview

Problem

The gaming industry faces challenges in creating a balance between yield and randomness to encourage player participation, improving processing speed and efficiency, and enhancing gameplay with advanced animations, while existing technologies struggle to effectively leverage random element generators and efficiently execute complex game features.

Innovation Solution

A gaming machine and method utilizing game-logic circuitry and a presentation assembly that presents symbol-bearing reels with multipliers, value-bearing symbols, and catalyst symbols, where multipliers modify values and catalyst symbols trigger animated value collections, enhancing player engagement and processing efficiency.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If complex game features with multiple random outcome determinations are implemented, then player engagement and entertainment value are improved, but processing speed and efficiency deteriorate

Engineering Contradiction:
Improvegame feature complexityVSAvoidprocessing speed
Core Design Contradiction:
Adaptability or versatilityVSSpeed

Solution Approach 1:

The system pre-determines outcomes and prepares game state data before actual gameplay execution. Random outcomes are generated in advance, and game states are pre-calculated, allowing the complex game features to execute smoothly during play without real-time processing delays.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The game processing is divided into separate stages: outcome determination, state preparation, and presentation. Each stage handles specific tasks independently, allowing parallel processing and reducing bottlenecks in the overall system when executing complex multi-feature games.

Inventive Principle:
Principle #1Segmentation

2Adaptability or versatility

If advanced graphics and special effects are added to make games more entertaining, then player engagement is improved, but processing resources and execution speed worsen

Engineering Contradiction:
Improvegraphics qualityVSAvoidprocessing efficiency
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

The system uses symbolic representations and simplified graphical elements that convey game information without requiring complex rendering. Symbol-bearing reels and array presentations use standardized visual templates that can be efficiently generated and updated, reducing graphical processing demands while maintaining player engagement.

Inventive Principle:
Principle #26Copying

3Adaptability or versatility

If multiple game formats and features are implemented, then player participation is encouraged, but device complexity increases

Engineering Contradiction:
Improvegame format varietyVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The gaming system employs a unified architecture where a single game-logic circuitry and presentation assembly handle multiple game formats and features. The symbol-bearing reels and array can display different symbol types (value-bearing, catalyst, modifier) that work across various game modes, eliminating the need for separate hardware for each feature.

Inventive Principle:
Principle #6Universality (Multi-functionality)

4Adaptability or versatility

If random element generation is enhanced to create luck perception, then player engagement is improved, but yield predictability worsens

Engineering Contradiction:
Improverandomness controlVSAvoidyield consistency
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The system incorporates feedback mechanisms where game outcomes and player responses are tracked and used to adjust future random element generation parameters. This allows the system to maintain perceived randomness and player engagement while ensuring long-term yield consistency and mathematical house edge through controlled adjustment of random parameters.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS20250104536A1Gaming system and method with a multiplying symbol feature
Publication Date: 2025.03.27 LNW GAMING INC
  • US20250104536A1 patent drawing
  • US20250104536A1 patent drawing
  • US20250104536A1 patent drawing

AI summary

Disclosed are a gaming machine and method that utilize game-logic circuitry and a presentation assembly configured to present a plurality of symbol-bearing reels and an array, each location of the array including a multiplier. The symbols include multiplier modification symbols, value-bearing symbols and catalyst symbols. The reels are spun and stopped to land symbols from the reels in the array. The multiplier of each location that receives a multiplier modification symbol is modified. The value borne by each value-bearing symbol that landed in the array is then multiplied by the multiplier at its respective location. In response to the reel spin outcome including at least one value-bearing symbol and at least one catalyst symbol, a determined number of the values borne by a randomly selected set of the value-bearing symbols present in the array are sequentially collected in an animated fashion and the sum of the collected values is awarded.