Gaming System Non-Linear Symbol Patterns

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Solution Overview

Problem

Traditional gaming systems lack variety and excitement, as players are limited to conventional win line patterns, which can lead to decreased player engagement and interest over time.

Innovation Solution

Introducing a gaming system that allows for non-linear patterns such as stair and pyramid combinations, where game outcomes depend on the occurrence of these patterns, providing additional prize-winning opportunities and increasing entertainment through visually interesting and easily identifiable patterns.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If conventional win line patterns are used, then the gaming system is simple to operate, but player engagement and interest decrease over time

Engineering Contradiction:
Improvesimplicity of operationVSAvoidplayer engagement
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The patent transitions from traditional linear win lines to two-dimensional geometric patterns (triangles, squares, rectangles, circles) formed by symbol positions on the reel display. This dimensional change creates visually distinctive and easily identifiable winning configurations that maintain player interest while preserving operational simplicity.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The patent employs visual differentiation through color coding or graphical highlighting of the non-linear patterns on the display. This makes the winning patterns immediately recognizable to players, enhancing engagement without complicating the game operation.

Inventive Principle:
Principle #32Color changes

2Device complexity

If traditional win lines are used, then the game rules are simple, but the gaming system lacks variety and excitement

Engineering Contradiction:
Improvegame rule complexityVSAvoidgaming variety
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The patent divides the reel display into multiple distinct geometric pattern types (triangular, square, rectangular, circular patterns). Each pattern type represents a separate winning category, allowing the system to offer diverse winning opportunities while maintaining clear, segmented rules that are easy to understand.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The invention moves beyond one-dimensional horizontal win lines to two-dimensional geometric arrangements of symbols. This creates visually distinctive patterns that are easily identifiable and add variety to the gaming experience without significantly increasing rule complexity.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Adaptability or versatility

If non-linear patterns are added, then player interest increases, but the system complexity increases

Engineering Contradiction:
Improveplayer interestVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The game controller is designed to evaluate multiple geometric patterns simultaneously using the same symbol positions on the reel display. A single set of displayed symbols can satisfy multiple different pattern criteria, allowing the system to offer diverse winning opportunities without proportionally increasing the complexity of the evaluation mechanism.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent evaluates symbols based on their spatial relationships in two dimensions, forming geometric patterns. This approach adds visual interest and variety while using the existing reel display structure, thereby increasing player interest without requiring substantial additional hardware or system complexity.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS8734217B2Gaming system and a method of gaming
Publication Date: 2014.05.27 ARISTOCRAT TECH AUSTRALIA PTY LTD
  • US8734217B2 patent drawing
  • US8734217B2 patent drawing
  • US8734217B2 patent drawing

AI summary

A gaming system, comprising a game controller arranged to control play of a game, and a display arranged to display a representation of play of the game, the game controller being arranged to select a plurality of symbols from a set of symbols for play of the game, to control the display to display a plurality of the selected symbols in rows and columns, to determine a game outcome based on patterns of symbols in the rows and columns, and also being arranged to generate a feature game in response to a trigger condition, and determine an outcome of the feature game depending on the occurrence of a non-linear pattern of symbols.