Gaming Machine Peripheral Consolidation and Dual-Door Access

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Solution Overview

Problem

Conventional gaming machines face challenges in facilitating access and use, maintaining player interest, and optimizing player comfort due to complex button panel layouts, inadequate peripheral device access, and interference among machines in crowded casino environments.

Innovation Solution

The design includes a gaming machine with vertically adjustable button panels, consolidated and easily accessible bill acceptors and printers, and a dual-door system allowing separate access to frequently and infrequently serviced components, along with integrated lighting and audio systems for personalized player experiences.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If multiple peripheral devices are distributed throughout the gaming machine, then device functionality is enhanced, but access difficulty and maintenance complexity increase

Engineering Contradiction:
Improvedevice functionalityVSAvoidaccess difficulty
Core Design Contradiction:
Adaptability or versatilityVSEase of repair

Solution Approach 1:

The patent consolidates multiple peripheral devices (bill acceptor, ticket printer, coin acceptor, coin dispenser) into a single integrated peripheral assembly that can be accessed through one door. This merging of previously distributed components into a unified module maintains all necessary device functionalities while dramatically improving access ease and maintenance efficiency by eliminating the need to open multiple separate doors.

Inventive Principle:
Principle #5Merging (Combining)

2Productivity

If the gaming machine is located in a crowded casino environment, then player availability is increased, but machine interference and access difficulty increase

Engineering Contradiction:
Improveplayer availabilityVSAvoidmachine interference
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

The patent divides the gaming machine into functionally independent modules: a player-accessible gaming area and a service-accessible peripheral assembly separated by a door. This segmentation allows the gaming area to remain accessible to players in crowded environments while the peripheral assembly can be independently accessed for maintenance without affecting player availability.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces a vertical door mechanism that provides access to peripheral devices from above, separating the player access path (front) from the maintenance access path (vertical). This dimensional change in access methodology allows the machine to operate effectively in crowded horizontal spaces while maintaining easy access to peripherals for service personnel.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Ease of repair

If a single door provides access to all peripheral devices, then ease of maintenance is improved, but device organization and security control become more difficult

Engineering Contradiction:
Improveease of maintenanceVSAvoiddevice organization
Core Design Contradiction:
Ease of repairVSDevice complexity

Solution Approach 1:

The patent segments the peripheral assembly into distinct functional sections (bill acceptor area, ticket printer area, coin acceptor area, coin dispenser area) within the single door-accessible space. This internal segmentation maintains clear device organization and security control while allowing all components to be accessed through one door, thus improving maintenance ease without sacrificing organizational structure.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS7833102B2Gaming machine with consolidated peripherals
Publication Date: 2010.11.16 INTERNATIONAL GAME TECHNOLOGY INC
  • US7833102B2 patent drawing
  • US7833102B2 patent drawing
  • US7833102B2 patent drawing

AI summary

Disclosed are gaming machines, including related methods, apparatus, and systems, including computer program products, implementing and using techniques for providing a game of chance. Peripheral devices are consolidated in a first region of the gaming machine, behind a first door of the machine. The peripheral devices include a printer having a ticket stack and a bill acceptor having a cashbox. The printer is configured to print and dispense tickets from the ticket stack. The bill acceptor is configured to receive cash and store the cash in the cashbox. The ticket stack and the bill acceptor each have an access portion situated in the first region for access when the first door is open. A second door is mounted to the cabinet in a second region of the cabinet. The second door encloses a processor coupled to output game data to a display and control play of the game of chance.