Gaming System Persistent Element Redistribution
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Solution Overview
Problem
Gaming systems face challenges in managing persistent elements, as they are vulnerable to abuse by players who seek to exploit unclaimed rewards, leading to unfair advantages and revenue loss for gaming establishments.
Innovation Solution
The gaming system determines the status of electronic gaming machines (EGMs) and redistributes or modifies persistent elements when an EGM becomes inactive, transferring accumulated elements to other EGMs or escrowing them to prevent exploitation, thereby maintaining game fairness and player engagement.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If persistent elements are allowed to accumulate indefinitely on inactive EGMs, then player rewards are preserved, but the system becomes vulnerable to exploitation and revenue loss
Solution Approach 1:
The system performs preliminary actions by detecting inactive EGMs and modifying their persistent elements before players can exploit them. The controller actively monitors EGM status and intervenes when inactivity is detected, preventing the harmful situation from developing rather than reacting after exploitation occurs.
Solution Approach 2:
The system converts the potentially harmful situation of accumulated unclaimed rewards into a benefit by redistributing these persistent elements to active EGMs. This ensures game fairness is maintained while preventing revenue loss, as the rewards are not lost but rather reallocated to players who are actively engaging with the system.
2Reliability
If persistent elements are redistributed from inactive EGMs, then exploitation is prevented, but player trust and engagement may be reduced
Solution Approach 1:
The system applies different treatments to different EGMs based on their operational status. Active EGMs retain their persistent elements and continue normal operation, while only inactive EGMs undergo modification. This localized approach ensures fairness without disrupting the experience of engaged players.
Solution Approach 2:
The system implements continuous monitoring of EGM status and provides feedback loops where inactive EGMs are identified, modified, and their persistent elements redistributed. This feedback mechanism maintains fairness while allowing the system to adapt to changing player behavior patterns.
3Reliability
If the system monitors and modifies persistent elements frequently, then exploitation is deterred, but system complexity and computational load increase
Solution Approach 1:
The system employs periodic monitoring and modification actions rather than continuous intervention. By checking EGM status at intervals and only acting when inactivity thresholds are met, the system maintains fairness while reducing unnecessary computational overhead and simplifying the overall system architecture.
Data Source
AI summary
In various embodiments, the present disclosure relates generally to gaming systems and methods for modifying one or more accumulated persistent elements.


