Gaming System Persistent Indicator Accumulation

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Solution Overview

Problem

Current gaming systems lack innovative features to maintain player engagement and interest, as they often rely on conventional gameplay mechanics that fail to provide new and unconventional experiences.

Innovation Solution

A gaming system that randomly determines and displays symbols, incorporating a bonus game feature with multiple rounds, where persistent game indicators can be displayed and accumulated, offering additional awards and enhancing gameplay interaction by merging multiple game features into a single screen, reducing physical complexity and power consumption.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If multiple game features are provided separately, then player engagement is improved, but device complexity increases

Engineering Contradiction:
Improveplayer engagementVSAvoidphysical complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent combines multiple game features (base game, bonus games, persistent indicators) into a single integrated gaming system with one set of symbol display areas. The gaming system executes different game features sequentially or simultaneously within the same physical device, eliminating the need for separate machines for each game type while maintaining player engagement through diverse gameplay options.

Inventive Principle:
Principle #5Merging (Combining)

2Adaptability or versatility

If multiple separate gaming devices are used, then game variety is improved, but power consumption increases

Engineering Contradiction:
Improvegame varietyVSAvoidpower consumption
Core Design Contradiction:
Adaptability or versatilityVSUse of energy by stationary object

Solution Approach 1:

The gaming system is designed as a universal platform capable of executing multiple different game features including base games with symbol evaluation, bonus games with persistent indicators, and various award structures. A single device with one display system performs all these functions, reducing power consumption compared to operating multiple separate gaming devices while providing diverse game variety.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Device complexity

If conventional gameplay mechanics are used, then system simplicity is maintained, but player engagement deteriorates

Engineering Contradiction:
Improvesystem simplicityVSAvoidplayer engagement
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The gaming system dynamically transitions between different game features and modes. The base game can transition to bonus games, persistent indicators can accumulate across rounds, and award structures can vary. This dynamic behavior within a relatively simple system framework keeps players engaged through evolving gameplay experiences without requiring complex hardware changes.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS10818140B2Gaming system and method providing persistent indicator awards
Publication Date: 2020.10.27 ADP GAUSELMANN GMBH
  • US10818140B2 patent drawing
  • US10818140B2 patent drawing
  • US10818140B2 patent drawing

AI summary

The present disclosure provides systems and processes for gaming. A gaming system consistent with the present disclosure provides a game feature involving multiple rounds. For the individual rounds of the game feature, the gaming system can display randomly determined combinations of game symbols at symbol display areas and determine awards corresponding to the winning combinations. Additionally, for the individual rounds of the game feature, the gaming system can display persistent game indicators at the symbol display areas. The game symbols may be replaced from round-to-round of the game feature. The persistent game indicators are held in the symbol display areas from round-to-round of the game feature such that the quantity of symbol display areas including the persistent game indicators accumulate during the game feature. After the last round of the game feature, the gaming system can evaluate the displayed persistent game indicators and determine whether the accumulated persistent game indicators correspond to a game award.