Gaming Platform for Talent Identification in Advisory Networks

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Solution Overview

Problem

Conventional talent identification methods in large organizations often fail to recognize hidden talents and creative thinkers due to biases in employee reviews and production metrics, and struggle to identify top performers who are misaligned with their job descriptions.

Innovation Solution

An advisory services network with a gaming platform that immerses diverse groups of employees in complex business problems, allowing them to develop solutions through serious games, which includes a talent identification subsystem that monitors player contributions and ranks performance to identify top performers.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If conventional employee reviews and production metrics are used for talent identification, then the evaluation process is simple and straightforward, but hidden talents and creative thinkers are not identified due to reviewer biases and misalignment with job descriptions

Engineering Contradiction:
Improvetalent identification accuracyVSAvoidevaluation system complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent introduces a gaming platform as an intermediary evaluation system that mediates between employees and traditional HR assessment. The game environment serves as a neutral mediator where employees demonstrate skills through gameplay rather than through biased human review or rigid production metrics, thereby improving talent identification accuracy without requiring complete overhaul of the evaluation infrastructure

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent creates a virtual copy of business challenges within the game environment. Instead of evaluating employees directly in their actual job roles where biases may interfere, the system copies business scenarios into a game setting where employees can demonstrate problem-solving abilities in a controlled, bias-free environment, leading to more accurate talent identification

Inventive Principle:
Principle #26Copying

2Measurement precision

If serious games are deployed to identify talent and showcase employee skills, then hidden talents and creative thinkers can be identified, but the system complexity and administrative burden increase significantly

Engineering Contradiction:
Improvetalent identification accuracyVSAvoidgaming platform complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The gaming platform is designed to serve multiple functions simultaneously: it acts as both an employee engagement tool and a talent identification system. The same game environment that provides creative outlets and showcases skills also automatically collects performance data for talent assessment, eliminating the need for separate complex administrative systems and reducing overall system complexity

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system automatically tracks and analyzes player performance data without requiring manual administrative intervention. The gaming platform self-manages the collection, processing, and interpretation of talent identification data, reducing the administrative burden on HR personnel while maintaining high measurement precision

Inventive Principle:
Principle #25Self-service

3Measurement precision

If employees are given creative outlets through serious games, then hidden talents can be showcased, but time and resources are required to administer and manage the game system

Engineering Contradiction:
Improvetalent identification accuracyVSAvoidadministration time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The gaming platform automatically performs all administrative tasks including player registration, game deployment, performance tracking, and talent identification reporting. The system serves itself by managing the entire talent identification workflow without requiring external administrative input, thereby eliminating time loss associated with manual game administration

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system pre-configures game instances and talent identification criteria before employees engage with the platform. By preparing the evaluation framework in advance, the system eliminates the need for time-consuming setup and administration during actual talent assessment, allowing employees to immediately begin showcasing their skills

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS8747201B2Talent identification within an advisory services network
Publication Date: 2014.06.10 MICROSOFT TECHNOLOGY LICENSING LLC
  • US8747201B2 patent drawing
  • US8747201B2 patent drawing
  • US8747201B2 patent drawing

AI summary

Systems and methods are provided to identify talent within a gaming platform such as an advisory services network. Within the context of a serious game designed around complex business problems, employees of an organization can make player contributions to the game wherein those player contributions can be ranked and categorized in order to identify player performance within the gaming platform. Player performance profiles can be created based on player performance within the game platform. Further, mechanisms are provided to issue awards, designate experts, and allow managers and administrators to search through player performance profiles to identify targeted players within the gaming platform.