Gaming Device Power-Up Card Tournament System

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Solution Overview

Problem

Current electronic gaming devices lack the ability to enhance player interaction and engagement through power-up functionalities across different game modes, such as base, bonus, and tournament games, limiting the overall gaming experience.

Innovation Solution

The integration of power-up functionalities, including special skill, attack, and defense cards, which can be activated by players to influence game outcomes, utilizing a system that includes multimedia streams, input devices, credit devices, and identification systems to personalize and enhance gameplay.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If power-up functionalities are integrated into the gaming device, then player interaction and engagement are enhanced, but device complexity increases

Engineering Contradiction:
Improveplayer interaction capabilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The gaming device is segmented into multiple independent game modes (base game, bonus game, tournament game) that can operate separately. Each mode has its own power-up functionality implementation, allowing the system to manage complexity by dividing the overall system into manageable, independently controllable segments with specific power-up capabilities for each game type.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The gaming device incorporates a universal power-up system that functions across multiple game modes (base, bonus, and tournament games). The same power-up functionality framework is applied universally throughout different game types, allowing players to use special skills, attack capabilities, and defense capabilities across various game contexts without requiring separate systems for each mode.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If power-up functionalities are added to enhance gameplay, then gaming experience is improved, but the number of system components increases

Engineering Contradiction:
Improvegameplay enhancement capabilityVSAvoidnumber of components
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

Multiple power-up functionalities (special skills, attack capabilities, defense capabilities) are merged into a unified system architecture. Rather than implementing separate independent systems for each power-up type, the device combines them into a single integrated framework that manages all power-up functions through common control mechanisms, reducing the overall number of components while maintaining full functionality.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The power-up system is designed to be dynamic, allowing functionalities to be activated, deactivated, or modified during gameplay based on game state and player needs. This dynamic approach enables the system to provide enhanced gameplay experiences without requiring all power-up components to be permanently active or permanently present in the system, thereby reducing component complexity.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS10354491B2Electronic gaming device with card tournament functionality
Publication Date: 2019.07.16 AGS LLC
  • US10354491B2 patent drawing
  • US10354491B2 patent drawing
  • US10354491B2 patent drawing

AI summary

Examples disclosed herein relate to systems and methods, which may receive wagers on one or more paylines. The systems and methods may utilize one or more tournament game structures. The systems and methods may utilize one or more power-up cards in the one or more tournament game structures.