Gaming System Prediction Controller for Linked Bonus Games
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Solution Overview
Problem
Current gaming systems lack alternatives to maintain or increase player enjoyment, particularly in bonus games where participation and prediction opportunities are limited.
Innovation Solution
An electronic method and system that allows non-participating players to predict outcomes of a linked game, with awards made based on correct predictions, enabling greater engagement and varying awards based on game progress.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If a bonus game is conducted only by participating players, then the game structure is simple, but player engagement and enjoyment are limited
Solution Approach 1:
The gaming system is segmented into participating players (who play the bonus game) and non-participating players (who make predictions), allowing the game to serve multiple player groups simultaneously with different interaction modes
Solution Approach 2:
The bonus game system is made multi-functional by allowing it to serve both as an active game for participants and as a prediction market for non-participants, increasing overall player engagement without requiring separate game structures
2Adaptability or versatility
If non-participating players are allowed to predict outcomes, then player enjoyment increases, but the system complexity increases
Solution Approach 1:
The controller acts as an intermediary that receives predictions from non-participating players, stores them, and automatically compares them against actual game outcomes, managing the prediction system without requiring complex player-side modifications
Solution Approach 2:
Non-participating players submit their predictions in advance before the bonus game is conducted, allowing the system to prepare and store prediction data beforehand, simplifying the real-time processing during game play
3Productivity
If awards are made based on correct predictions, then player motivation increases, but the award determination complexity increases
Solution Approach 1:
The system implements automatic feedback by comparing predicted outcomes against actual bonus game results and immediately determining awards for correct predictions, creating a responsive reward system that motivates players
Solution Approach 2:
The controller automatically performs the award determination process by comparing predictions with actual outcomes and distributing awards without requiring manual intervention, simplifying the operational complexity despite the increased award determination logic
Data Source
AI summary
An electronic method of gaming. The method includes determining that one or more players of a plurality of linked gaming devices are to participate in a game having a plurality of possible outcomes, receiving at least one player predicted outcome of the possible outcomes from a non-participating player of the plurality of linked gaming devices, conducting the game for each participating player, determining an actual outcome of the game; and determining whether to make an award to one or more non-participating players based on each player predicted outcome and the actual outcome.


