Gaming System Multiple Progressive Award Chances

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Solution Overview

Problem

Current gaming systems do not provide players with sufficient opportunities to win progressive awards beyond the initial triggering event, leading to a lack of excitement and engagement.

Innovation Solution

The gaming system offers players additional chances to win progressive awards through a secondary game phase, where the outcomes of the initial game phase determine the probability of winning in the subsequent phase, allowing for separate and independent chances to obtain the same progressive award.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If the gaming system provides only a single chance to win a progressive award in the initial game phase, then the game structure remains simple, but player excitement and engagement decrease

Engineering Contradiction:
Improveplayer excitement and engagementVSAvoidgame structure complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The gaming system divides the award opportunity into two distinct phases: an initial game phase and a second chance game phase. Each phase operates independently with its own triggering mechanisms and award determination processes, allowing players to receive additional opportunities without complicating the core game structure

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system determines in advance whether a player will receive a second chance to win the progressive award based on outcomes from the initial game phase. This preliminary determination allows the system to prepare and present additional opportunities without requiring complex real-time decisions during the second phase

Inventive Principle:
Principle #10Preliminary action

2Reliability

If the gaming system provides additional chances to win the progressive award, then player excitement increases, but the probability of award distribution becomes more complex

Engineering Contradiction:
Improveplayer excitementVSAvoidaward probability determination
Core Design Contradiction:
ReliabilityVSDifficulty of detecting and measuring

Solution Approach 1:

The system uses feedback from the initial game phase outcomes to determine whether and how to provide second chances in the second game phase. The feedback mechanism tracks player performance and automatically triggers additional opportunities based on predefined criteria, simplifying the probability determination process

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The gaming system modifies the probability parameters dynamically between phases. The initial game phase operates with standard probability settings, while the second chance phase introduces adjusted probability parameters that reflect the additional opportunity, making the overall probability structure more manageable

Inventive Principle:
Principle #35Parameter changes

3Adaptability or versatility

If the gaming system offers multiple independent chances to win the same progressive award, then the gaming experience is enhanced, but the system complexity increases

Engineering Contradiction:
Improvegaming experienceVSAvoidsystem configuration
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The gaming system implements a universal second chance mechanism that can be applied across different game types and progressive award configurations. The same basic framework of initial phase followed by optional second phase works regardless of the specific game mechanics, reducing overall system complexity

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The second chance game phase is nested within the overall progressive award structure, containing its own sub-phases and determination mechanisms while remaining part of the larger system. This nesting allows the complex functionality to be organized in a hierarchical manner that simplifies system management

Inventive Principle:
Principle #7Nested doll (Nesting)

Data Source

PatentUS9558629B2Gaming system and method for providing a plurality of chances of winning a progressive award
Publication Date: 2017.01.31 INTERNATIONAL GAME TECHNOLOGY INC
  • US9558629B2 patent drawing
  • US9558629B2 patent drawing
  • US9558629B2 patent drawing

AI summary

The gaming system disclosed herein provides a player one or more chances or opportunities to win the same progressive award. In these embodiments, the gaming system provides the player one or more opportunities to win a progressive award in association with a first game sequence. If the player does not win the progressive award in association with the first game sequence, the gaming system determines whether to provide the player any additional chances or opportunities to win the same progressive award in a second game sequence.