Electronic Gaming Device Reel Exposing Functionality
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Solution Overview
Problem
Electronic gaming devices lack features that enhance player engagement and entertainment, leading to reduced game playing periods and lower player satisfaction.
Innovation Solution
The implementation of reel exposing functionalities on electronic gaming devices, which include multiple display screens, depth image sensing devices, and advanced input methods, allows for interactive and immersive gameplay experiences by revealing additional reel areas during spins, enhancing player interaction and anticipation.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If traditional electronic gaming devices are used without reel exposing functionalities, then the device complexity remains low, but player engagement and entertainment are reduced
Solution Approach 1:
The gaming device display is segmented into multiple independent reel areas (first reel area, second reel area, third reel area) that can be controlled and exposed independently. This segmentation allows the system to provide enhanced player engagement through selective reel exposing functionalities while maintaining manageable complexity by treating each reel area as a separate controllable unit.
Solution Approach 2:
The patent introduces a temporal dimension to reel exposure by controlling when different reel areas are exposed during the spin cycle. The system can expose the first reel area during initial spinning, then expose the second and third reel areas at different times, creating a multi-dimensional engagement experience that extends beyond the traditional single-display format.
2Adaptability or versatility
If reel exposing functionalities are implemented to enhance player entertainment, then player enjoyment increases, but the device complexity increases
Solution Approach 1:
The gaming device is designed with universal control mechanisms that can manage multiple reel areas through a single integrated system. The controller can selectively expose different reel areas based on game state, creating multiple functions within a unified device architecture, thereby enhancing player enjoyment without proportionally increasing overall device complexity.
Solution Approach 2:
The system performs preliminary actions by pre-configuring multiple reel areas with their respective symbols and weighting information before the spin cycle begins. This preliminary setup allows the controller to rapidly switch between exposing different reel areas during gameplay, enhancing player enjoyment through dynamic reveals without requiring complex real-time reconfiguration.
3Adaptability or versatility
If multiple reel areas are exposed during spins, then player interaction and anticipation are enhanced, but the loss of information increases due to managing multiple display areas
Solution Approach 1:
The system implements feedback mechanisms by providing Weighting Information to players about the probability of winning outcomes in different reel areas. This feedback allows players to make informed decisions about where to place their bets and which reel areas to focus on, enhancing player interaction while reducing information loss through transparent probability disclosure.
Solution Approach 2:
By segmenting the display into distinct reel areas with independent exposure controls, the system reduces information management complexity. Each reel area can be managed and exposed independently, allowing the controller to selectively provide information about specific areas without overwhelming the player with all possible information simultaneously.
Data Source
AI summary
Examples disclosed herein relate to an electronic gaming device including a memory, a processor, and a plurality of reels. The memory may include one or more reel exposing feature structures. The processor may generate one or more symbols to be located in the one or more areas. The processor may display one or more symbols in a base game area before a start of game play. The processor may display one or more revealed symbols in one or more revealed areas after the start of game play is initiated.


