Gaming Segment Exchange for Enhanced Payout Potential

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Solution Overview

Problem

Casino games on gaming devices lack innovative features to enhance player engagement and excitement, as they primarily rely on random chance without providing sufficient opportunities for players to increase payouts beyond standard game outcomes.

Innovation Solution

A gaming system and method that allows players to trade or exchange participation in one or more poker hands for a payout modifier, which can enhance the potential payouts of remaining hands, by replicating held cards into other hands and applying a multiplier based on the number of traded hands.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Quantity of substance

If players participate in multiple poker hands simultaneously, then the quantity of gaming content increases, but the complexity of game management and player decision-making increases

Engineering Contradiction:
Improvenumber of poker handsVSAvoidgame management complexity
Core Design Contradiction:
Quantity of substanceVSDevice complexity

Solution Approach 1:

The patent segments the poker hands into two distinct categories: active hands and inactive hands. This segmentation allows the system to manage multiple hands by treating them as separate, manageable units with different states, reducing the overall complexity of managing concurrent hands while maintaining the ability to offer multiple hands to players.

Inventive Principle:
Principle #1Segmentation

2Adaptability or versatility

If players are offered more gaming options and features, then player engagement increases, but the difficulty of detecting and measuring game state increases

Engineering Contradiction:
Improvegaming optionsVSAvoidgame state tracking
Core Design Contradiction:
Adaptability or versatilityVSDifficulty of detecting and measuring

Solution Approach 1:

The patent extracts the decision-making process for hand management from the overall game flow by providing players with explicit options to activate or deactivate specific hands. This separation allows the system to track game state more easily by monitoring player choices rather than calculating complex probabilities for all possible hand combinations.

Inventive Principle:
Principle #2Taking out (Extraction)

3Productivity

If the game provides more payout opportunities, then player excitement increases, but the loss of energy and resources increases

Engineering Contradiction:
Improvepayout opportunitiesVSAvoidplayer resources
Core Design Contradiction:
ProductivityVSLoss of energy

Solution Approach 1:

The patent implements dynamic hand activation where players can choose to activate or deactivate hands based on their current resources and desired payout potential. This dynamic approach allows the system to provide multiple payout opportunities while enabling players to control their resource expenditure by selectively participating in hands with different payout potentials.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS11200783B2Selective exchange of available gaming segments to enhance payout potential in other gaming segments
Publication Date: 2021.12.14 KING SHOW GAMES INC
  • US11200783B2 patent drawing
  • US11200783B2 patent drawing
  • US11200783B2 patent drawing

AI summary

Systems, apparatuses and methods for exchanging awarded or otherwise provided gaming segments for opportunities to enhance payouts in other gaming segments. In the context of electronic/video poker games, the poker system facilitates exchanging one or more concurrently-played poker hands for an opportunity(s) to enhance potential payouts associated with one or more other concurrently-played poker hands.