Gaming Server Custom Bingo Card Mapping for Class II Play

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Solution Overview

Problem

There is a need for new and improved bingo games to keep players entertained, particularly within the context of class II gaming regulated by the Indian Gaming Regulatory Act (IGRA), which does not subject Indian tribes to individual state gaming laws.

Innovation Solution

A gaming server system that includes a processor and memory to create custom bingo cards based on player-selected patterns, evaluate these cards against predetermined patterns, and determine winning selections, using a random number generator for interim winning patterns, and transmit results to player interfaces.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional bingo games use randomly generated cards without player input, then the system is simple to operate, but player engagement and entertainment value deteriorate due to repetitive gameplay

Engineering Contradiction:
Improvesimplicity of game operationVSAvoidplayer customization capability
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The system performs preliminary actions by pre-defining game patterns and allowing players to select from these predefined options before the game begins. This enables players to customize their experience in advance without complicating the actual gameplay operation, resolving the contradiction between ease of operation and adaptability.

Inventive Principle:
Principle #10Preliminary action

2Adaptability or versatility

If the system allows player selection of game patterns for custom bingo cards, then player engagement and entertainment are improved, but system complexity and processing requirements increase

Engineering Contradiction:
Improveplayer customization capabilityVSAvoidsystem processing complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system segments the game configuration into separate, independent components: predefined pattern templates, player selection choices, and card generation parameters. This segmentation allows the system to offer extensive customization options without proportionally increasing overall complexity, as each segment can be managed and processed independently.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system manages complexity by changing parameters rather than restructuring the entire system. It allows players to modify specific parameters like pattern selection and card configuration while maintaining the core game engine unchanged, enabling customization without proportional increases in system complexity.

Inventive Principle:
Principle #35Parameter changes

3Adaptability or versatility

If custom bingo cards are created based on player wager selections, then player interaction and entertainment are enhanced, but processing power and memory usage increase compared to traditional systems

Engineering Contradiction:
Improvepersonalized card creationVSAvoidprocessing power consumption
Core Design Contradiction:
Adaptability or versatilityVSUse of energy by moving object

Solution Approach 1:

The system uses copying by creating bingo cards based on templates and patterns rather than generating entirely unique cards each time. Player selections copy from predefined pattern libraries, and cards are generated by combining these copied elements, which reduces processing power and memory usage compared to creating completely custom cards from scratch for each player.

Inventive Principle:
Principle #26Copying

Data Source

PatentUS12614428B2Systems and methods for enhanced gaming servers
Publication Date: 2026.04.28 INCREDIBLE TECHNOLOGIES INC
  • US12614428B2 patent drawing
  • US12614428B2 patent drawing
  • US12614428B2 patent drawing

AI summary

Implementations of the present disclosure may include systems and methods for providing an improved bingo game based on player defined custom bingo cards and mapping the player defined custom bingo cards to simulate other games, such as, but not limited to, wheel based games such as roulette, dice games, and other suitable games. Implementations of the system and method may include receiving messages comprising one or more player wager selections from the plurality of electronic player interfaces, wherein the one or more player wager selections comprise one or more player selected game patterns. Implementations of the system and method may include creating one or more custom bingo cards based on the one or more player selected game patterns received in the one or more player wager selections.