Gaming Server Bonus Value Shuffling for Progressive Jackpots

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Solution Overview

Problem

Existing gaming systems limit progressive jackpot participation to players within a specific casino and do not guarantee payouts, restricting player engagement and geographical accessibility.

Innovation Solution

A method and system for randomly shuffling bonus values across multiple gaming machines, with a trigger condition that awards a random reward based on a final bonus value, enhancing player participation and experience by ensuring a guaranteed payout upon satisfying the trigger condition.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If progressive jackpots are geographically limited to a casino, then the system complexity is reduced, but player accessibility and engagement are limited

Engineering Contradiction:
Improvegeographical accessibilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

Multiple slot machines across different geographical locations are merged into a single progressive jackpot system. The gaming server consolidates jackpot data from multiple locations, allowing players at any participating machine to access and contribute to the same progressive jackpot, thereby expanding geographical accessibility while managing complexity through centralized server coordination

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The progressive jackpot system is designed to be universal across multiple casinos and locations. The same jackpot pool and rules apply universally to all participating machines, allowing the system to serve multiple geographical locations with a single unified implementation, enhancing accessibility without proportionally increasing complexity

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Reliability

If progressive jackpots are not guaranteed to payout, then the gaming entity retains more control, but player trust and engagement decrease

Engineering Contradiction:
Improvepayout guaranteeVSAvoidsystem complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The system pre-determines and displays the trigger conditions for jackpot payout before the game is played. Players can see the current jackpot amount and the conditions required to win, allowing them to make informed decisions. The gaming server continuously monitors and updates these predetermined conditions, ensuring transparency and building player trust without requiring complex real-time calculation systems

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system provides continuous feedback to players about their proximity to triggering the jackpot and the current state of the progressive jackpot. The gaming server communicates jackpot status, trigger condition progress, and payout information back to player displays, creating transparency and trust through visible, real-time information feedback loops

Inventive Principle:
Principle #23Feedback

3Productivity

If bonus values are fixed at each gaming machine, then the system is simpler to manage, but player engagement and excitement are reduced

Engineering Contradiction:
Improveplayer engagementVSAvoidsystem complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

Bonus values are made dynamic rather than fixed. The gaming server continuously updates and redistributes bonus values across different slot machines based on various factors such as play frequency, jackpot contribution, and random allocation. This dynamic reassignment creates excitement and encourages players to try different machines, as bonus values change over time and location, thereby increasing engagement while the server manages the complexity of redistribution

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS9754449B2Gaming systems and methods for use in providing random rewards to multiple players
Publication Date: 2017.09.05 VIDEO GAMING TECH INC
  • US9754449B2 patent drawing
  • US9754449B2 patent drawing
  • US9754449B2 patent drawing

AI summary

Gaming servers and methods for use in providing a random reward to multiple players are disclosed. One exemplary method includes randomly shuffling bonus values between each of the plurality of gaming machines participating in the random reward, wherein the random reward includes a trigger condition triggering the random reward, upon shuffling the bonus values between each of the plurality of gaming machines. The method further includes determining if the trigger condition is satisfied by one of the plurality of gaming machines, and in response to the trigger condition being satisfied, awarding, at the gaming server, the random reward based on a final bonus value randomly shuffled to the one of the plurality of gaming machines from amongst each of the bonus values at a time the random reward is triggered.