Gaming Session Event Tracking for Randomized Loyalty Accrual

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Solution Overview

Problem

Existing gaming establishment loyalty programs offer static benefits for tracked events, which may not engage users effectively and lack excitement or anticipation.

Innovation Solution

A system that tracks events in gaming sessions and employs random determinations to dynamically alter the accrual rate of loyalty benefits, such as player tracking points, based on various factors including device type, user status, time, and establishment occupancy, introducing volatility and anticipation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If static loyalty benefit accrual rates are used, then the system is simple to operate and understand, but user engagement and excitement are reduced

Engineering Contradiction:
Improvesimplicity of loyalty programVSAvoiduser engagement
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The patent applies dynamics by transitioning from static loyalty benefit accrual rates to dynamic rates that change based on random determinations. The system now varies benefit amounts randomly within defined ranges, creating volatility and anticipation that enhances user engagement while maintaining operational simplicity through automated processing.

Inventive Principle:
Principle #15Dynamics

2Adaptability or versatility

If random determinations are employed to determine loyalty benefits, then user engagement and anticipation are increased, but system complexity increases

Engineering Contradiction:
Improveuser engagementVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements feedback mechanisms where the system continuously monitors gaming events, player balances, and benefit accrual, then adjusts random benefit determinations accordingly. This feedback loop allows the system to maintain engagement through variability while managing complexity through automated decision-making based on predefined rules and thresholds.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system changes parameters dynamically by varying loyalty benefit accrual rates within defined ranges based on random determinations. Instead of fixed rates, the system adjusts benefit amounts randomly, allowing flexibility and engagement enhancement without requiring fundamental system restructuring.

Inventive Principle:
Principle #35Parameter changes

3Productivity

If variable loyalty benefit accrual rates are applied, then user engagement and traffic are increased, but computational load increases

Engineering Contradiction:
Improvetraffic to gaming establishmentVSAvoidcomputational load
Core Design Contradiction:
ProductivityVSUse of energy by moving object

Solution Approach 1:

The patent applies partial action by implementing random determinations only for specific loyalty benefit accrual events rather than continuously processing all gaming transactions. The system uses random benefit determination selectively at defined intervals or trigger points, reducing overall computational load while maintaining engagement benefits.

Inventive Principle:
Principle #16Partial or excessive action

4Ease of operation

If immediate reward realization is provided, then user satisfaction is increased, but system complexity and computational requirements increase

Engineering Contradiction:
Improveuser satisfactionVSAvoidreward processing complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent applies preliminary action by pre-defining benefit ranges, accrual rules, and random determination parameters before gaming sessions begin. The system prepares lookup tables, configures benefit structures in advance, and sets computational parameters beforehand, enabling immediate reward realization during gameplay without requiring complex real-time processing.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20260038338A1Tracking events of gaming sessions and employing the tracked events to randomly determine loyalty benefits
Publication Date: 2026.02.05 INTERNATIONAL GAME TECHNOLOGY INC
  • US20260038338A1 patent drawing
  • US20260038338A1 patent drawing
  • US20260038338A1 patent drawing

AI summary

Systems and methods that track occurrences of events in association with gaming sessions at one or more gaming devices, and determine gaming establishment loyalty benefits based on the tracked occurrences of the respective events and one or more random determinations.