Gaming System Software Authentication with Critical-First Verification

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Solution Overview

Problem

Existing gaming systems require extensive downtime for complete authentication of software packages, which can take minutes due to the large sizes of these files, leading to delayed operational readiness and increased downtime.

Innovation Solution

Implementing a selective and ordered authentication process for gaming system software packages, prioritizing certain packages for immediate execution while others are authenticated in the background, using hash functions to verify integrity and employing multi-threaded authentication to expedite the process.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If complete authentication of all software packages is performed before operation, then software integrity and reliability are ensured, but system downtime increases significantly

Engineering Contradiction:
Improvesoftware authenticationVSAvoidsystem downtime
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The authentication process is segmented into two phases: a quick authentication phase that verifies critical software packages immediately to enable system operation, and a background authentication phase that completes verification of remaining packages without blocking system use. This segmentation resolves the contradiction by ensuring critical software is authenticated before operation while allowing non-critical authentication to proceed in the background, minimizing downtime while maintaining reliability.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system performs preliminary quick authentication of critical software packages before full system operation is required, enabling the system to become operational faster. The remaining software packages are then authenticated in the background during system operation, combining preliminary verification with ongoing security assurance to balance speed and reliability.

Inventive Principle:
Principle #10Preliminary action

2Reliability

If all software packages are authenticated sequentially before operation, then authentication completeness is ensured, but operational readiness is delayed

Engineering Contradiction:
Improveauthentication completenessVSAvoidoperational readiness
Core Design Contradiction:
ReliabilityVSProductivity

Solution Approach 1:

The authentication process continues in the background after the system becomes operational, rather than stopping all useful actions to complete authentication. The system maintains continuous operation while simultaneously completing software package verification, ensuring both authentication completeness and operational readiness are achieved without mutual interference.

Inventive Principle:
Principle #20Continuity of useful action

Solution Approach 2:

The system performs partial authentication of critical packages immediately to achieve operational readiness, then completes the remaining authentication in the background. This partial action approach allows the system to become operational with essential software verified, while completing full authentication completeness without delaying initial productivity.

Inventive Principle:
Principle #16Partial or excessive action

3Reliability

If large software packages are authenticated before system startup, then software security is maintained, but time to become operational increases

Engineering Contradiction:
Improvesoftware securityVSAvoidtime to operational state
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

Different authentication thoroughness is applied to different software packages based on their criticality. Critical packages receive immediate comprehensive authentication to ensure security, while non-critical packages undergo authentication in the background. This local quality differentiation maintains software security for essential components while reducing the time to operational state by not blocking startup for non-critical authentication.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS20250329215A1On-demand authentication of software of a gaming system
Publication Date: 2025.10.23 INTERNATIONAL GAME TECHNOLOGY INC
  • US20250329215A1 patent drawing
  • US20250329215A1 patent drawing
  • US20250329215A1 patent drawing

AI summary

Systems and methods that enable authentication of software packages on demand to expedite operation of a gaming system.