Gaming Streaming System for Viewer Monetary Interaction

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Solution Overview

Problem

Current live streaming technologies for gambling events do not effectively enable viewer interaction and monetary participation, limiting the engagement and revenue generation potential in online gaming environments.

Innovation Solution

A gaming system and streaming system that captures video and audio of players, combines it with game play information, and allows viewers to interact and monetarily participate through virtual or real currency transfers, back-betting, and donations, while maintaining electronic wallets and tracking contributions and game outcomes.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If live streaming technology is used for gambling events, then viewer engagement is improved, but viewer interaction and monetary participation capabilities are limited

Engineering Contradiction:
Improveviewer engagementVSAvoidmonetary participation capability
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The streaming system is designed to perform multiple functions beyond simple video transmission. It integrates monetary transaction processing, back-betting capabilities, donation systems, and real-time communication, allowing a single platform to serve both entertainment and financial participation needs simultaneously.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system introduces an electronic wallet as an intermediary component that facilitates monetary transfers between viewers and players. This mediator enables secure financial transactions while maintaining the streaming interface, allowing viewers to participate monetarily without leaving the platform.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Speed

If traditional streaming platforms are used, then basic video transmission is achieved, but real-time monetary interactions and participant tracking are not enabled

Engineering Contradiction:
Improvevideo transmission speedVSAvoidparticipant contribution tracking
Core Design Contradiction:
SpeedVSLoss of information

Solution Approach 1:

The system implements comprehensive feedback mechanisms that track and display participant contributions, back-betting amounts, and game outcomes in real-time. This feedback loop ensures that all monetary interactions are recorded, displayed to relevant users, and used to update the gaming state, preventing information loss.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system pre-establishes electronic wallets and tracking infrastructure before streaming sessions begin. This preliminary setup ensures that monetary transactions and contribution tracking are ready to capture all interactions from the start of each session, eliminating any information gaps.

Inventive Principle:
Principle #10Preliminary action

3Device complexity

If viewer participation is limited to watching, then system complexity is reduced, but revenue generation potential is limited

Engineering Contradiction:
Improvesystem complexityVSAvoidrevenue generation
Core Design Contradiction:
Device complexityVSProductivity

Solution Approach 1:

The streaming system integrates multiple revenue-generating functions including donations, back-betting, and virtual goods transactions within a single platform. This multi-functionality increases revenue potential without requiring separate systems for each feature.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system enables automated monetary transactions and tracking without requiring manual intervention. Electronic wallets automatically process donations and back-bets, and the system automatically tracks contributions and game outcomes, reducing operational complexity while increasing revenue capabilities.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS12027021B2Methods for social monetary giving in the gaming environment
Publication Date: 2024.07.02 INTERNATIONAL GAME TECHNOLOGY INC
  • US12027021B2 patent drawing
  • US12027021B2 patent drawing
  • US12027021B2 patent drawing

AI summary

The present disclosure relates generally to a gaming system conducting a streaming session with a plurality of viewer systems through a streaming system. Conducting of the streaming session can comprise receiving media content from a plurality of input devices and providing the media content and game play information of a gambling event to the streaming system. During the streaming session, an indication of an action by a user of one of the viewer systems and indicating a transfer of value from the user of the one of the viewer systems to a participant in the gambling event associated with the gaming system can be received. An indication of the action by the user of the one of the viewer systems can be provided to the participant in the gambling event.