Gaming System with Dynamic Symbol Array Modification
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Solution Overview
Problem
Gaming machines struggle to maintain player engagement and attract frequent play due to the perceived equal likelihood of winning across competing machines, necessitating continuous development of new and entertaining games to enhance entertainment value.
Innovation Solution
A gaming system that displays randomly populated symbol arrays, modifies symbols based on prior outcomes, and provides awards according to a pay table, allowing for increased value and interactive gameplay by concurrently displaying multiple symbol arrays and modifying previous outcomes based on current ones.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If gaming machines use standard random outcome determination, then the game operation is simple and reliable, but player engagement decreases and entertainment value is reduced due to perceived equal likelihood of winning across all machines
Solution Approach 1:
The system determines outcomes for multiple symbol arrays in advance before the player completes all wagers. The first symbol array outcome is determined when the first wager is received, and the second symbol array outcome is determined when the second wager is received, both before the game sequence concludes. This preliminary determination of outcomes enables the subsequent modification step where the first symbol array can be enhanced based on the second symbol array's results, creating dynamic gameplay without requiring complex real-time processing during the actual game sequence.
Solution Approach 2:
The first symbol array is dynamically modified based on the outcome of the second symbol array. Specifically, one or more symbols in the first symbol array are replaced with corresponding symbols from the second symbol array, creating a modified first symbol array. This dynamic modification allows the game to adapt and change based on prior outcomes, enhancing player engagement and entertainment value while maintaining relatively simple game operation through systematic outcome determination and symbol replacement.
2Adaptability or versatility
If gaming machines offer static award structures, then the game operation is simple and reliable, but entertainment value and player attraction decrease
Solution Approach 1:
The system determines outcomes for multiple symbol arrays in advance before the player completes all wagers. The first symbol array outcome is determined when the first wager is received, and the second symbol array outcome is determined when the second wager is received, both before the game sequence concludes. This preliminary determination of outcomes enables the subsequent modification step where the first symbol array can be enhanced based on the second symbol array's results, creating dynamic gameplay without requiring complex real-time processing during the actual game sequence.
Solution Approach 2:
The first symbol array is dynamically modified based on the outcome of the second symbol array. Specifically, one or more symbols in the first symbol array are replaced with corresponding symbols from the second symbol array, creating a modified first symbol array. This dynamic modification allows the game to adapt and change based on prior outcomes, enhancing player engagement and entertainment value while maintaining relatively simple game operation through systematic outcome determination and symbol replacement.
3Adaptability or versatility
If gaming machines display only current game outcomes, then the display is simple and clear, but player engagement and entertainment value are reduced
Solution Approach 1:
The system determines outcomes for multiple symbol arrays in advance before the player completes all wagers. The first symbol array outcome is determined when the first wager is received, and the second symbol array outcome is determined when the second wager is received, both before the game sequence concludes. This preliminary determination of outcomes enables the subsequent modification step where the first symbol array can be enhanced based on the second symbol array's results, creating dynamic gameplay without requiring complex real-time processing during the actual game sequence.
Solution Approach 2:
The first symbol array is dynamically modified based on the outcome of the second symbol array. Specifically, one or more symbols in the first symbol array are replaced with corresponding symbols from the second symbol array, creating a modified first symbol array. This dynamic modification allows the game to adapt and change based on prior outcomes, enhancing player engagement and entertainment value while maintaining relatively simple game operation through systematic outcome determination and symbol replacement.
Data Source
AI summary
A gaming system for conducting a wagering game includes a display device configured to portray wagering game outcomes indicated by symbols populated in symbol arrays. The gaming system receives a first wager and displays a first symbol array to indicate the outcome for the first wager. The gaming system receives a second wager and displays a second symbol array to indicate the outcome for the second wager. During portrayal of the second outcome, the first symbol array is displayed simultaneously with the second symbol array, and the first symbol array is modified according to one or more symbols in the second symbol array. The gaming system provides an award according to the improvement, if any, in the second symbol array resulting from the modification.


