Gaming System Progressive Award Swap Mechanism

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Solution Overview

Problem

There is a need to provide gaming systems and methods that allow players to accept or reject progressive awards in a more dynamic and exciting manner, enabling them to swap or replace one progressive award for another across different multi-level progressive award configurations, thereby increasing player engagement and enjoyment.

Innovation Solution

The gaming system maintains multiple progressive award configurations with various levels, allowing players to accept or reject determined progressive awards, and if rejected, enabling the system to replace them with another progressive award of a comparable level from a different configuration, based on a progressive award replacement sequence.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a player is automatically provided with the last selected offer after rejecting multiple offers, then the game structure is simple and easy to operate, but the player excitement and engagement are reduced

Engineering Contradiction:
Improveease of operationVSAvoidplayer excitement
Core Design Contradiction:
Ease of operationVSProductivity

Solution Approach 1:

The patent transforms the static automatic acceptance mechanism into a dynamic player-driven process. Players can now actively choose to accept or reject progressive awards, and the system dynamically responds by either providing the selected award or generating replacement offers. This dynamic interaction significantly increases player engagement and excitement while maintaining operational simplicity.

Inventive Principle:
Principle #15Dynamics

2Productivity

If a player can swap progressive awards across multiple configurations, then player engagement and excitement are increased, but the system complexity and number of components increase

Engineering Contradiction:
Improveplayer engagementVSAvoidsystem complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The gaming system is designed to maintain multiple progressive award configurations (first, second, and third configurations with different MLP structures) within a single unified system. The controller can selectively provide progressive awards from any configuration based on player choices, making the system multi-functional and adaptable to different game scenarios without requiring separate independent systems for each configuration.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent implements a nested structure where multiple progressive award configurations are contained within a single gaming system. The first, second, and third configurations with their respective MLP structures are nested within the overall system, allowing players to access and swap between different progressive awards from different configurations through a unified interface and control mechanism.

Inventive Principle:
Principle #7Nested doll (Nesting)

3Adaptability or versatility

If the system provides multiple progressive award configurations with different MLP structures, then player choices and strategic depth are increased, but the difficulty of detecting and measuring award values increases

Engineering Contradiction:
Improveplayer choicesVSAvoidaward value detection
Core Design Contradiction:
Adaptability or versatilityVSDifficulty of detecting and measuring

Solution Approach 1:

Each progressive award configuration is designed with distinct local characteristics - the first configuration has a specific MLP structure, the second has a different MLP structure, and the third has yet another structure. This local differentiation allows players to make informed choices based on the specific attributes of each configuration while the system maintains clear tracking of award values within each localized structure.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS10529180B2Gaming system and method for enabling a player to accept or reject a progressive award
Publication Date: 2020.01.07 INTERNATIONAL GAME TECHNOLOGY INC
  • US10529180B2 patent drawing
  • US10529180B2 patent drawing
  • US10529180B2 patent drawing

AI summary

A gaming system which enables a player to exchange progressive awards of corresponding progressive award levels of different multi-level progressive award (“MLP”) configurations. Following the determination of a progressive award of a specific progressive award level of a specific MLP configuration, the gaming system enables the player to accept that determined progressive award or forfeit that determined progressive award for another progressive award of a corresponding progressive award level of a different MLP configuration. The gaming system thus enables a player to swap or replace one progressive award of one progressive award level of one MLP configuration for a different progressive award of a corresponding progressive award level of a different MLP configuration. Such a configuration provides an increased level of excitement and enjoyment for certain players because the player's individual decisions regarding which progressive award offers to accept or reject determine which progressive award the player is ultimately provided.