Gaming System Bonus Game Award Opportunity Carryover

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current gaming systems lack a mechanism to effectively carry over or defer award opportunities from one bonus game to another, which can lead to player dissatisfaction and reduced engagement, as unutilized opportunities in a bonus game are not retained for subsequent games.

Innovation Solution

A gaming system that includes a processor and memory to store and manage award opportunities, allowing remaining award opportunities from a completed bonus game to be triggered and utilized in subsequent bonus games, enhancing player excitement and engagement by providing additional chances to win.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If a bonus game is completed with remaining award opportunities, then player engagement increases, but the award opportunities are lost and not carried forward

Engineering Contradiction:
Improveplayer engagementVSAvoidaward opportunities
Core Design Contradiction:
ReliabilityVSLoss of substance

Solution Approach 1:

The patent recovers award opportunities that would otherwise be discarded when a bonus game is completed. The system stores remaining award opportunities in a database and makes them available for subsequent bonus games, transforming what would be lost resources into reusable assets that enhance player engagement.

Inventive Principle:
Principle #34Discarding and recovering

Solution Approach 2:

The system performs preliminary action by pre-storing award opportunities in a database before they are needed in subsequent bonus games. This allows the system to have award opportunities ready and available when the next bonus game is triggered, ensuring continuous player engagement without loss.

Inventive Principle:
Principle #10Preliminary action

2Reliability

If award opportunities are carried over to subsequent bonus games, then player excitement increases, but system complexity increases

Engineering Contradiction:
Improveplayer excitementVSAvoidsystem complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent introduces a database as an intermediary between the bonus game completion and subsequent bonus game triggering. This intermediary stores award opportunities and manages the carry-over process, isolating the complexity from the core game logic while enabling the exciting feature of carrying over award opportunities.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system extracts the award opportunity management functionality from the core bonus game logic and places it in a separate database. This extraction reduces the complexity of the main game system while preserving the exciting feature of carrying over award opportunities to subsequent games.

Inventive Principle:
Principle #2Taking out (Extraction)

Data Source

PatentUS9734665B2Wagering game with game enhancement feature
Publication Date: 2017.08.15 LNW GAMING INC
  • US9734665B2 patent drawing
  • US9734665B2 patent drawing
  • US9734665B2 patent drawing

AI summary

A gaming system includes at least one memory device that stores instructions that cause a processor to operate with a display device an input device to display a wagering game having a basic game and a bonus game having a first end-game outcome, trigger a first instance of the bonus game during play of the basic game, provide a first number of award opportunities during play of the first instance of the bonus game, complete the first instance of the bonus game in response to the first end-game outcome, store any remaining award opportunities in the at least one memory device in response to the first end-game outcome being achieved with at least one award opportunity remaining, trigger a second instance of the bonus game during play of the basic game, and provide any stored remaining award opportunities during play of the second instance of the bonus game.