Gaming System Bonus Game Award Opportunity Carryover
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Current gaming systems lack a mechanism to effectively carry over or defer award opportunities from one bonus game to another, which can lead to player dissatisfaction and reduced engagement, as unutilized opportunities in a bonus game are not retained for subsequent games.
Innovation Solution
A gaming system that includes a processor and memory to store and manage award opportunities, allowing remaining award opportunities from a completed bonus game to be triggered and utilized in subsequent bonus games, enhancing player excitement and engagement by providing additional chances to win.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If a bonus game is completed with remaining award opportunities, then player engagement increases, but the award opportunities are lost and not carried forward
Solution Approach 1:
The patent recovers award opportunities that would otherwise be discarded when a bonus game is completed. The system stores remaining award opportunities in a database and makes them available for subsequent bonus games, transforming what would be lost resources into reusable assets that enhance player engagement.
Solution Approach 2:
The system performs preliminary action by pre-storing award opportunities in a database before they are needed in subsequent bonus games. This allows the system to have award opportunities ready and available when the next bonus game is triggered, ensuring continuous player engagement without loss.
2Reliability
If award opportunities are carried over to subsequent bonus games, then player excitement increases, but system complexity increases
Solution Approach 1:
The patent introduces a database as an intermediary between the bonus game completion and subsequent bonus game triggering. This intermediary stores award opportunities and manages the carry-over process, isolating the complexity from the core game logic while enabling the exciting feature of carrying over award opportunities.
Solution Approach 2:
The system extracts the award opportunity management functionality from the core bonus game logic and places it in a separate database. This extraction reduces the complexity of the main game system while preserving the exciting feature of carrying over award opportunities to subsequent games.
Data Source
AI summary
A gaming system includes at least one memory device that stores instructions that cause a processor to operate with a display device an input device to display a wagering game having a basic game and a bonus game having a first end-game outcome, trigger a first instance of the bonus game during play of the basic game, provide a first number of award opportunities during play of the first instance of the bonus game, complete the first instance of the bonus game in response to the first end-game outcome, store any remaining award opportunities in the at least one memory device in response to the first end-game outcome being achieved with at least one award opportunity remaining, trigger a second instance of the bonus game during play of the basic game, and provide any stored remaining award opportunities during play of the second instance of the bonus game.


