Gaming System Community Game Player Participation Trigger

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Solution Overview

Problem

There is a need for new bonus games in gaming machines that incorporate a group gaming aspect, allowing multiple players to participate in a community game for bonus awards, enhancing the social and exciting experience of gaming.

Innovation Solution

A gaming system that triggers community games and determines player participation based on specific events, enabling players to participate in community games even if they are not currently playing the primary game, by associating primary game symbols with multiple players and generating community game triggering symbol combinations.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a player must be currently playing the primary game to participate in a bonus game, then the system is simple to operate, but player participation and social engagement are limited

Engineering Contradiction:
Improveplayer participationVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system performs preliminary actions by pre-associating players with primary game symbols before the bonus trigger occurs. When a bonus is triggered, the system has already identified which players should participate based on symbol associations, eliminating the need for complex real-time determination during the bonus game activation.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

Primary game symbols serve as intermediaries between players and bonus game participation. Instead of directly linking players to bonus eligibility, the system uses symbol associations as a mediator, where players are associated with symbols and bonus triggers are based on symbol combinations, simplifying the participation determination process.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If multiple players participate in a community bonus game, then social engagement and excitement are enhanced, but determining participant eligibility becomes more complex

Engineering Contradiction:
Improvegroup gaming capabilityVSAvoidparticipant determination
Core Design Contradiction:
Adaptability or versatilityVSDifficulty of detecting and measuring

Solution Approach 1:

The system performs preliminary association of players with primary game symbols before the bonus trigger event. This pre-establishment of relationships allows the system to quickly determine bonus participants by checking which players are associated with the triggering symbols, rather than complex real-time analysis during bonus activation.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system segments the bonus participation determination into distinct components: player-symbol associations, symbol combination triggering, and participant identification. This segmentation allows each component to be handled independently and simplifies the overall process of determining which players participate in the community bonus game.

Inventive Principle:
Principle #1Segmentation

3Reliability

If players can participate in bonus games triggered by other players, then excitement and social experience are increased, but the system requires tracking multiple player associations

Engineering Contradiction:
Improvebonus trigger reliabilityVSAvoidassociation tracking
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The system uses copying by having multiple players associated with copies or instances of primary game symbols. Instead of tracking complex unique relationships, the system manages symbol associations where multiple players can be linked to symbol instances, and bonus triggers are based on matching symbol patterns, simplifying the tracking mechanism.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

Primary game symbols serve multiple functions: they are used in the primary game gameplay, serve as identifiers for player association, and act as triggers for bonus game activation. This multi-functionality reduces the need for separate tracking systems, as the same symbols fulfill multiple roles in the system.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS9533216B2Gaming system and method for providing a multiple player game
Publication Date: 2017.01.03 INTERNATIONAL GAME TECHNOLOGY INC
  • US9533216B2 patent drawing
  • US9533216B2 patent drawing
  • US9533216B2 patent drawing

AI summary

A gaming system including one or more community game triggering events which function to both: (i) trigger a play of a community game and (ii) determine which players participate in the triggered community game. If a community game triggering event occurs, the gaming system causes a player playing a primary game associated with the occurrence of the community game triggering event to participate in a play of a community game. The gaming system additionally causes zero, one or more other players (i.e., players different from the player playing the primary game associated with the occurrence of the community game triggering event) to also participate in the play of the community game. The gaming system determines which other players participate in the play of the community game based on the specific community game triggering event which occurred.