Gaming System Concurrent Game Display Outcome Comparison

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Solution Overview

Problem

Traditional gaming systems lack variety and innovation, leading to decreased player engagement as they primarily offer a single type of game experience with limited interactive elements.

Innovation Solution

A gaming system and method that displays multiple games concurrently, allowing players to select and compare outcomes, with awards given based on predefined criteria such as higher prize totals, triggered by specific events or player decisions, utilizing a game controller and processor to manage game displays and logic.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a single game type is provided in traditional gaming systems, then the system complexity is low and easy to operate, but player engagement and entertainment variety decrease

Engineering Contradiction:
Improvegame varietyVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent combines multiple different games (slot machine game, keno game, poker game) into a single gaming system that can switch between them. The game controller integrates the functionality of multiple games, allowing players to experience diverse game types without needing separate devices, thus resolving the contradiction between game variety and system complexity.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The gaming system is designed with multi-functionality to perform various game types through a single device. The system can operate as a slot machine, keno game, or poker game, making it universal and adaptable to different game preferences while maintaining a single system structure.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If multiple games are run concurrently with outcome comparison, then player engagement and award opportunities increase, but the complexity of game control and outcome evaluation increases

Engineering Contradiction:
Improveinteractive elementsVSAvoidcontrol complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system implements feedback mechanisms by comparing outcomes across multiple games and providing awards based on comparative results. The game controller evaluates outcomes from different games (e.g., comparing keno prize total with slot machine prize total) and provides feedback to players through award disbursement, enhancing interactivity while managing control complexity through systematic evaluation.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system performs preliminary actions by pre-defining award criteria and outcome comparison rules before games are played. The game controller is programmed with predetermined conditions for outcome comparison (e.g., comparing prize totals, comparing whether outcomes match specific patterns), which simplifies the control process during actual gameplay.

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If award criteria are based on outcome comparison across multiple games, then award opportunities and player engagement increase, but the difficulty of detecting and measuring outcomes increases

Engineering Contradiction:
Improveaward opportunitiesVSAvoidoutcome evaluation difficulty
Core Design Contradiction:
Adaptability or versatilityVSDifficulty of detecting and measuring

Solution Approach 1:

The system changes parameters by establishing specific measurable criteria for outcome comparison, such as comparing prize totals, comparing number of winning combinations, or comparing whether outcomes match predetermined patterns. These parameter changes transform complex outcome evaluation into quantifiable measurements that can be automatically processed by the game controller.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS8740685B2Gaming system and a method of gaming
Publication Date: 2014.06.03 ARISTOCRAT TECH AUSTRALIA PTY LTD
  • US8740685B2 patent drawing
  • US8740685B2 patent drawing
  • US8740685B2 patent drawing

AI summary

Certain examples provide gaming systems and methods. An example gaming system includes a display and a game controller arranged to: cause the display to display a plurality of game displays in which a plurality of games will be carried out; receive a player selection of a game of the plurality of games; carry out the plurality of games in their respective game displays; and make an award upon a comparison of an outcome of the player selected game with an outcome of a non-selected game or games satisfying an award criteria.