Gaming System Dynamic Deck Modification for Player Engagement
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Solution Overview
Problem
Conventional video poker systems do not effectively increase the likelihood of obtaining designated outcomes for players, limiting player engagement and revenue potential.
Innovation Solution
A gaming system that randomly selects an initial hand of cards and, upon a triggering event, adds cards to the deck to enhance the probability of achieving a designated final hand, either during the same play or for subsequent plays, by replacing discarded cards with randomly selected ones.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If cards are added to the deck to increase the probability of obtaining a designated final hand, then the likelihood of achieving desired outcomes is improved, but the fairness and randomness of the game is compromised
Solution Approach 1:
The system dynamically adjusts the deck composition based on triggering events. When a player achieves a qualifying hand, the system adds additional cards of the same rank to the deck for subsequent deals, creating a dynamic game environment where probabilities change based on previous outcomes while maintaining overall game integrity through controlled modifications
Solution Approach 2:
The system changes the parameter of card deck composition by adding or removing specific cards based on triggering events. This allows the probability distribution to be adjusted without fundamentally altering the game structure, enabling controlled modification of outcome likelihoods while preserving game fairness through transparent rules
2Adaptability or versatility
If the system dynamically modifies the card deck to increase winning chances, then player engagement and retention are improved, but the complexity of the game system increases
Solution Approach 1:
The system implements feedback by monitoring player hands and using triggering events (qualifying hands) to automatically adjust deck composition. This feedback loop creates an adaptive gaming experience where the system responds to player performance, enhancing engagement while automating the complexity management through rule-based adjustments
Solution Approach 2:
The system performs preliminary actions by pre-determining the conditions under which cards will be added to the deck (triggering events). By establishing clear rules beforehand about when and how deck composition changes, the system manages complexity through predictable, pre-planned modifications rather than ad-hoc adjustments
Data Source
AI summary
Various embodiments of the present disclosure are directed to a gaming system and method for increasing the likelihood of obtaining a designated outcome for a play of a game. In certain embodiments, when a triggering event occurs in association with a play of a game, the gaming system increases the likelihood of obtaining a designated outcome for that play of the game. In other embodiments, when a triggering event occurs in association with a play of a game, the gaming system increases the likelihood of obtaining a designated outcome for another play of the game, such as the next play of the game.


