Gaming System Dynamic Player Elimination Tournament

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Solution Overview

Problem

Current gaming systems lack an effective mechanism for dynamically managing player participation in multi-player tournaments, particularly in eliminating underperforming players to maintain engagement and competition intensity.

Innovation Solution

A gaming system that tracks units accumulated by players during tournaments, allows for inhibiting unit accumulation for specific players, and eliminates players from further participation if they fail to meet minimum unit thresholds at designated intervals, determining a winner based on accumulated units at the end of the tournament.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Duration of action of moving object

If players continue participating in the tournament regardless of performance, then the tournament duration is extended and more players can compete, but player engagement decreases and competition intensity diminishes

Engineering Contradiction:
Improvetournament durationVSAvoidplayer engagement
Core Design Contradiction:
Duration of action of moving objectVSEase of operation

Solution Approach 1:

The system dynamically adjusts player participation status by eliminating underperforming players at designated intervals during the tournament. This creates a dynamic tournament structure where the field of competitors changes over time, maintaining engagement through continuous elimination while extending the overall tournament duration through multiple elimination cycles.

Inventive Principle:
Principle #15Dynamics

2Quantity of substance

If all players accumulate units throughout the tournament, then the distribution of rewards is more inclusive, but the focus on top performers is reduced and competition intensity decreases

Engineering Contradiction:
Improvenumber of players receiving rewardsVSAvoidcompetition intensity
Core Design Contradiction:
Quantity of substanceVSProductivity

Solution Approach 1:

The system extracts underperforming players from the competition by eliminating them at designated intervals. This extraction mechanism ensures that only players who meet minimum unit thresholds continue to compete and receive rewards, thereby maintaining high competition intensity while still providing inclusive rewards to all players who achieve sufficient performance levels.

Inventive Principle:
Principle #2Taking out (Extraction)

3Ease of operation

If the system monitors and eliminates players based on unit accumulation thresholds, then competition intensity and engagement are maintained, but the system complexity increases

Engineering Contradiction:
Improveplayer engagementVSAvoidsystem complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system implements feedback mechanisms by continuously monitoring unit accumulation for each player and comparing it against predetermined thresholds at designated intervals. This feedback loop enables automatic elimination decisions based on performance metrics, maintaining engagement through data-driven decisions while managing complexity through systematic threshold-based criteria.

Inventive Principle:
Principle #23Feedback

4Ease of operation

If players are eliminated at frequent intervals, then player engagement and competition intensity are maintained, but the tournament structure becomes more complex and harder to manage

Engineering Contradiction:
Improveplayer engagementVSAvoidtournament structure complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system employs periodic elimination actions at designated intervals during the tournament rather than continuously. This periodic structure maintains engagement through regular elimination events while simplifying management by establishing predetermined checkpoints where elimination decisions are made, creating a rhythm that is both engaging and manageable.

Inventive Principle:
Principle #19Periodic action

Data Source

PatentUS11250670B2Gaming system providing multi-player elimination tournament
Publication Date: 2022.02.15 INTERNATIONAL GAME TECHNOLOGY INC
  • US11250670B2 patent drawing
  • US11250670B2 patent drawing
  • US11250670B2 patent drawing

AI summary

The present disclosure relates to gaming systems and methods of operating such gaming systems that provide multi-player elimination tournaments.