Electronic Gaming System Automatic Feature Game Triggering

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Solution Overview

Problem

Existing electronic gaming systems do not effectively extend gameplay and provide increased variability within games by automatically triggering bonus games without requiring additional player input.

Innovation Solution

An electronic gaming system that includes a processor configured to initiate a base game and automatically trigger one or more rounds of feature games from a single instance of the base game, using a bingo-style evaluation with additional bingo cards and ball calls, without requiring additional credit inputs from the player.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Duration of action of moving object

If the system triggers multiple rounds of feature games from a single base game instance, then gameplay duration and variability are extended, but processing power consumption increases

Engineering Contradiction:
Improvegameplay durationVSAvoidprocessing power consumption
Core Design Contradiction:
Duration of action of moving objectVSUse of energy by moving object

Solution Approach 1:

The system determines in advance whether a base game outcome will trigger feature games before the feature games are played. The processor identifies triggering outcomes from the base game reel outcomes and prepares to execute multiple rounds of feature games accordingly, allowing efficient resource allocation and extended gameplay without excessive processing overhead

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The gaming system segments the feature game execution into multiple distinct rounds, where each round processes a separate triggering outcome. This segmentation allows the system to manage processing loads in discrete units, extending overall gameplay duration while controlling processing power consumption through structured, modular execution of bonus rounds

Inventive Principle:
Principle #1Segmentation

2Ease of operation

If the system automatically triggers bonus games without additional player input, then ease of operation is improved, but device complexity increases

Engineering Contradiction:
Improveease of operationVSAvoiddevice complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The gaming system automatically detects when base game outcomes trigger feature games and initiates the bonus rounds without requiring additional player input. The processor monitors game outcomes, identifies triggering conditions, and automatically launches multiple rounds of feature games, making the system self-serve the bonus game activation and improving ease of operation while managing complexity through automated logic

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS20250140070A1Electronic gaming operations having multiple rounds of feature games when triggered
Publication Date: 2025.05.01 ARISTOCRAT TECHNOLOGIES INC
  • US20250140070A1 patent drawing
  • US20250140070A1 patent drawing
  • US20250140070A1 patent drawing

AI summary

An electronic gaming system is provided. The electronic gaming system may be configured to, in response to receiving a user input, determine that at least one winning pattern is included on a base game bingo card by electronically comparing a base game ball call to the base game bingo card, cause a base game reel outcome to be displayed on a display including a set of reels, the base game reel outcome corresponding to the at least one winning pattern, determine that a feature game is triggered, in response to the feature game being triggered, and determine that at least one new winning pattern is included (i) on a new bingo card by electronically evaluating the new bingo card using the base game ball call or (ii) on the base game bingo card by electronically evaluating the base game bingo card using a new ball call.