Central Determination Gaming System With Incrementing Award Seeds
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Gaming systems face challenges in providing predictable and guaranteed game outcomes and awards, particularly in jurisdictions where probability-based gaming is not permitted, leading to uncertainty for players and regulatory issues regarding award determination.
Innovation Solution
A gaming system that maintains separate pools of game outcome seeds and incrementing award seeds, where game outcome seeds are deterministic of predetermined game outcomes, and incrementing award seeds are used to provide dynamic awards that increase based on events, ensuring static payback percentages and predictable outcomes.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If probability-based gaming is used to provide dynamic awards, then player engagement and award variability are improved, but regulatory compliance and outcome predictability deteriorate
Solution Approach 1:
The system segments the award determination into two independent components: game outcome seeds that determine game results, and award seeds that determine award amounts. This segmentation allows each component to be controlled separately, enabling probability-based award variability while maintaining deterministic game outcomes for regulatory compliance.
Solution Approach 2:
The patent introduces seeds as intermediary elements that mediate between the game outcome and the award. The game outcome seed determines the game result, and the award seed (which may be null or contain a value) determines the award amount. This intermediary mechanism allows the system to provide dynamic, probability-based awards while maintaining predictable, deterministic game outcomes.
2Reliability
If deterministic game outcome seeds are used to ensure predictable outcomes, then regulatory compliance is improved, but award dynamicity and player engagement worsen
Solution Approach 1:
The system applies dynamics to the award portion while keeping the game outcome deterministic. The award seed can be null or contain a value that modifies the award amount, creating dynamic award opportunities. This allows the game outcome to remain predictable and deterministic for regulatory compliance, while the award amount can vary dynamically to enhance player engagement.
3Reliability
If separate pools of game outcome seeds and award seeds are maintained, then outcome predictability and award dynamicity are both improved, but system complexity increases
Solution Approach 1:
The patent merges the game outcome determination and award determination into a unified seed-based system. Both game outcomes and awards are determined using seeds drawn from pools, with the award seed potentially being null. This merging approach maintains consistent payback percentages while providing award dynamicity, and the complexity is managed through the standardized seed pool architecture.
Data Source
AI summary
A central determination gaming system which provides predetermined game outcomes with an incrementing award feature.


