Gaming System Real-Time Position Updates via Segmented Display

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Solution Overview

Problem

Current gaming systems lack innovative methods to present community feature games in a way that generates player interest and excitement, particularly in providing real-time updates and interactive experiences.

Innovation Solution

A gaming system that includes a display of a game field with real-time position updates, allowing players to wager on virtual competitors and view their performance relative to others, with a community feature game displayed on an overhead screen, where players can qualify to participate and receive real-time updates on their virtual competitor's position.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If real-time position updates are implemented for virtual competitors, then player engagement and excitement are enhanced, but system complexity and data processing requirements increase

Engineering Contradiction:
Improveplayer engagementVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system divides the game state into separate components: competition graphics showing the game field and position graphics showing standings. Each component can be updated and rendered independently, reducing processing complexity while maintaining real-time updates and player engagement.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces a separate visual dimension for position information through dedicated position graphics and leaderboards, distinct from the main competition graphics. This dimensional separation allows players to monitor performance without cluttering the game view, enhancing engagement while managing system complexity.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Loss of information

If separate position display area is added to track virtual competitor performance, then information completeness is improved, but display complexity increases

Engineering Contradiction:
Improveinformation completenessVSAvoiddisplay complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The display is segmented into distinct functional areas: competition graphics for game action and position graphics for performance tracking. This segmentation presents complete information in an organized manner that reduces perceived display complexity while maintaining information completeness.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Position graphics act as an intermediary representation of competitor performance, translating complex game state data into simplified visual standings. This intermediary layer provides complete performance information without directly increasing the complexity of the main game display.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS8753202B2Wagering game, gaming machine, gaming system and method with real-time position updates
Publication Date: 2014.06.17 EVERI GAMES INC
  • US8753202B2 patent drawing
  • US8753202B2 patent drawing
  • US8753202B2 patent drawing

AI summary

A wagering game, gaming machine, networked gaming system, and associated methods are disclosed including a bank of gaming machines connected to an overhead display enabling players at the respective gaming machines to qualify to play a community feature game displayed on the overhead display wherein each qualified player may view general and personalized real-time position updates.