Gaming System Redeeming Non-Winning Tickets for Awards

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Solution Overview

Problem

Existing gaming systems fail to provide engaging and exciting ways for players to utilize non-winning lottery or instant win tickets, leading to limited entertainment value and high numbers of non-winning tickets accumulating as useless items.

Innovation Solution

A gaming system that allows players to redeem winning tickets for a first award and sets of non-winning tickets with corresponding symbols for a second award, enabling non-winning tickets to provide value when combined with additional non-winning tickets.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional instant lottery tickets are used where players scratch off removable material to determine winnings immediately, then the game is simple and quick to play, but the entertainment value is limited and most tickets turn out to be non-winning tickets with no further value

Engineering Contradiction:
Improvesimplicity and speed of playVSAvoidentertainment value
Core Design Contradiction:
Ease of operationVSLoss of energy

Solution Approach 1:

The patent applies preliminary action by pre-assigning symbols to non-winning tickets that can later be matched with other tickets. When players scratch off the removable material, they reveal not just whether they won immediately, but also a symbol that can be used in future games. This allows non-winning tickets to have preliminary value that can be activated later, extending entertainment without complicating the initial play.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent converts the harm of non-winning tickets (which traditionally have zero value) into a benefit by assigning them symbols that can be matched with other symbol-bearing tickets. What was previously a complete loss (a non-winning ticket) becomes a potential asset that can contribute to future winnings when combined with matching symbols from other tickets, thereby converting the harmful accumulation of useless tickets into a beneficial gameplay mechanism.

Inventive Principle:
Principle #22Blessing in disguise (Convert harm into benefit)

2Reliability

If players purchase multiple instant lottery tickets to increase chances of winning, then the probability of winning increases, but the number of non-winning tickets accumulates as useless items

Engineering Contradiction:
Improveprobability of winningVSAvoidaccumulation of useless tickets
Core Design Contradiction:
ReliabilityVSLoss of substance

Solution Approach 1:

The patent applies discarding and recovering by allowing players to discard non-winning tickets into a communal pool rather than throwing them away completely. These discarded tickets are not lost but recovered as potential assets - their symbols can be matched with symbols from other tickets to create winning combinations. This transforms the traditional end-of-life for non-winning tickets (complete disposal) into a recovery mechanism where they continue to have value in the symbol-matching game.

Inventive Principle:
Principle #34Discarding and recovering

Solution Approach 2:

The patent applies universality by making tickets serve multiple functions: first as instant-win lottery tickets for immediate prizes, and second as symbol-bearing tokens for the symbol-matching game. A single ticket can thus fulfill both roles - it can be played for an immediate prize and simultaneously serve as a resource in the secondary symbol-matching game. This multi-functionality eliminates waste by ensuring every ticket has at least one useful purpose.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Device complexity

If the gaming system provides awards only for winning tickets with immediate prize values, then the game structure is simple and straightforward, but non-winning tickets have no value and players lose interest

Engineering Contradiction:
Improvegame structure simplicityVSAvoidutility of non-winning tickets
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The patent applies segmentation by separating the value determination into two distinct phases: first, the immediate prize determination when scratching the ticket (simple win/loss), and second, the symbol value determination that occurs when matching symbols from multiple tickets. This segmentation allows the game to maintain simple immediate play while adding a layered complexity for symbol matching, where non-winning tickets contribute value in the second phase without complicating the first phase.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent applies another dimension by adding a temporal and combinatorial dimension to ticket value. Instead of value being determined solely in the immediate moment of scratching, the patent introduces a second dimension where symbols from multiple tickets collected over time can be combined and matched. This transforms the value assessment from a single-dimension immediate evaluation to a multi-dimensional process that considers both immediate prizes and potential future symbol combinations.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS9881442B2Gaming system and method for redeeming a winning ticket and/or a plurality of non-winning tickets having corresponding symbols for an award
Publication Date: 2018.01.30 GTECH CORP
  • US9881442B2 patent drawing
  • US9881442B2 patent drawing
  • US9881442B2 patent drawing

AI summary

Various embodiments of the present disclosure provide a gaming system and method for redeeming a winning ticket and/or a plurality of non-winning tickets having corresponding symbols for an award. Generally, in various embodiments, the gaming system of the present disclosure enables a player to: (a) redeem a winning ticket for a first award, and (b) redeem a set of two or more non-winning tickets having corresponding symbols for a second award. Thus, while an individual ticket may be a non-winning ticket when standing alone, the gaming system of the present disclosure enables that non-winning ticket to provide value to the player (in the form of an award) when combined with at least one additional non-winning ticket.