Networked Gaming System Communication Protocols

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Solution Overview

Problem

Current networked gaming systems face challenges in managing player rewards and game configurations efficiently, particularly in reconfiguring gaming machines and performing cash transactions, with a need for improved communication protocols to handle growing information demands and feature expansions.

Innovation Solution

A network-based gaming system that includes a rewards server and a player tracking server, using personalized gaming information and player PIN numbers for authentication, allowing for personalized game data delivery and efficient management of rewards and game configurations through a centralized management system.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If networked gaming systems expand features and information needs, then system functionality and player engagement improve, but communication protocol complexity and system management difficulty increase

Engineering Contradiction:
Improvesystem functionalityVSAvoidcommunication protocol complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system divides communication into distinct message types (game play messages, system messages, accounting messages) with standardized formats and protocols. Each message type has specific structures for handling different functionalities, allowing the system to manage complexity through segmentation while supporting diverse features.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The communication protocol framework provides universal message structures that can handle multiple functions through standardized fields. Single message formats accommodate various operations (game play, accounting, system control) by using configurable parameters and message types, reducing the need for separate protocols for each function.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Productivity

If player tracking and personalized rewards are implemented, then player engagement and wagering activity increase, but data management and authentication requirements increase

Engineering Contradiction:
Improvewagering activityVSAvoiddata management complexity
Core Design Contradiction:
ProductivityVSLoss of information

Solution Approach 1:

The system implements player tracking that continuously monitors game play and accumulates points, providing feedback to players about their status and rewards. This feedback mechanism engages players while the standardized data structures ensure accurate tracking and management of player information across the network.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The communication protocol acts as an intermediary layer between player tracking, rewards management, and authentication systems. Standardized message formats facilitate seamless data exchange between these components, reducing management complexity while enabling comprehensive player tracking and personalized rewards.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Ease of operation

If centralized management system is used for rewards and game configuration, then operational efficiency improves, but system architecture complexity increases

Engineering Contradiction:
Improveoperational efficiencyVSAvoidsystem architecture complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system extracts management functions (rewards configuration, game setup, accounting) from individual gaming devices and consolidates them in centralized servers. The communication protocol enables these centralized systems to manage multiple devices efficiently through standardized commands, improving operational efficiency while managing architecture complexity through clear separation of concerns.

Inventive Principle:
Principle #2Taking out (Extraction)

Data Source

PatentUS9053610B2Networked gaming system communication protocols and methods
Publication Date: 2015.06.09 LNW GAMING INC
  • US9053610B2 patent drawing
  • US9053610B2 patent drawing
  • US9053610B2 patent drawing

AI summary

A system, method and apparatus for a gaming system is provided. The gaming system includes a rewards server and a separate gaming or slot accounting server. The system may further include a separate player tracking server. The system further includes one or more game machines. The game machines may include a base game, rewards tracking module, and a game management module. Further details will be apparent from the description, drawings and claims.