Gaming Terminal Alternate Configuration Switching

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Solution Overview

Problem

Gaming systems face challenges in managing complexity and ensuring uninterrupted gameplay due to communication interruptions and resource losses, which can lead to disruptions in the gaming experience.

Innovation Solution

Implementing a method where gaming terminals can switch between configurations in response to communication losses or resource availability, allowing for seamless continuation of gameplay by transitioning to a standalone mode or alternative configurations.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If gaming systems are designed to communicate with servers for centralized control and game management, then game security and central化管理 are improved, but system complexity and vulnerability to communication interruptions increase

Engineering Contradiction:
Improvegame securityVSAvoidsystem complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The gaming system is divided into two independent operational modes: standalone mode where the gaming terminal operates independently without server communication, and networked mode where it communicates with the server. This segmentation allows the system to maintain security features when connected while reducing complexity and vulnerability when operating independently.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system dynamically switches between standalone and networked configurations based on communication status. When communication with the server is interrupted, the system automatically transitions to standalone mode with modified game configurations, and can revert to networked mode when communication is restored, thereby adapting to changing conditions to maintain reliability while managing complexity.

Inventive Principle:
Principle #15Dynamics

2Productivity

If gaming systems operate in standalone mode to maintain gameplay during communication losses, then player engagement is maintained, but game configuration flexibility and central化管理 control are reduced

Engineering Contradiction:
Improveplayer engagementVSAvoidgame configuration flexibility
Core Design Contradiction:
ProductivityVSAdaptability or versatility

Solution Approach 1:

The gaming terminal is pre-configured with multiple alternate game configurations and rules sets that can be activated when server communication is lost. These configurations are prepared in advance, allowing the system to maintain player engagement immediately upon communication failure without needing to negotiate or reconfigure in real-time, thus preserving both productivity and adaptability.

Inventive Principle:
Principle #10Preliminary action

3Duration of action of stationary object

If the system switches to alternate configurations during communication interruptions, then gameplay continuity is maintained, but game quality and feature completeness may be compromised

Engineering Contradiction:
Improvegameplay continuityVSAvoidgame quality
Core Design Contradiction:
Duration of action of stationary objectVSReliability

Solution Approach 1:

The alternate configurations provide a subset of the full game features available in the networked mode, enabling partial gameplay continuity. Rather than attempting to maintain all game features without server communication, the system activates simplified versions that preserve core gameplay elements, thereby maintaining adequate gameplay continuity while managing the inherent limitations of standalone operation.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS8167703B2Gaming system having alternate wagering game configurations
Publication Date: 2012.05.01 LNW GAMING INC
  • US8167703B2 patent drawing
  • US8167703B2 patent drawing
  • US8167703B2 patent drawing

AI summary

A method of playing a wagering game comprises permitting a first configuration of the wagering game to be played via a gaming terminal, detecting a loss of communication between the gaming terminal and a server, and in response to detecting the loss of communication, permitting a second configuration of the wagering game to be played via the gaming terminal.