Contextual Search for Gaming Video via Real-Time Metadata

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Solution Overview

Problem

Existing interactive media platforms face challenges in providing users with relevant video content, as search results are often irrelevant or voluminous due to user-generated titles and lack of contextual metadata, making it difficult for viewers to find relevant interactive media video.

Innovation Solution

A contextual video system that annotates game broadcasts and clips with real-time metadata, allowing for contextual searches based on the state of play, enabling users to find relevant content by filtering and sorting media based on game-specific criteria such as challenges, goals, and player statistics.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If users post links to live video streams and video clips to a hosting site with user-generated titles, then users can share and view video content, but the search results become voluminous and irrelevant making it difficult for viewers to find relevant content

Engineering Contradiction:
Improvecontent sharing capabilityVSAvoidsearch relevance
Core Design Contradiction:
Adaptability or versatilityVSLoss of information

Solution Approach 1:

The system performs preliminary actions by automatically generating and attaching contextual metadata to video content at the time of upload. This metadata includes game state information, player statistics, and contextual descriptors that are extracted and stored before search queries are submitted, enabling efficient and relevant content retrieval without requiring users to manually organize or title videos

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent introduces metadata as an intermediary layer between user-generated video content and search queries. This metadata acts as a mediator that translates contextual game state information into searchable attributes, allowing the search system to understand and filter content based on meaningful game-specific criteria rather than relying solely on user-provided titles or keywords

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If the hosting system organizes video content by channels with user-crafted titles, then content can be categorized and accessed, but the textual titles are subject to user whims and do not provide accurate or helpful search results

Engineering Contradiction:
Improvecontent organizationVSAvoidsearch accuracy
Core Design Contradiction:
Ease of operationVSMeasurement precision

Solution Approach 1:

The system implements self-service by automatically generating contextual metadata from game state data without requiring user intervention. The metadata extraction process autonomously captures relevant game information such as player statistics, game context, and state descriptors, eliminating dependency on user-crafted titles while maintaining ease of content organization through automated tagging and categorization

Inventive Principle:
Principle #25Self-service

3Quantity of substance

If viewers sort through a large number of files to find relevant interactive media video, then comprehensive content is available, but users lose time and may not find relevant content despite the search

Engineering Contradiction:
Improvevideo content volumeVSAvoidsearch time
Core Design Contradiction:
Quantity of substanceVSLoss of time

Solution Approach 1:

The patent replaces the mechanical manual sorting process with an automated information retrieval system. Instead of requiring users to manually browse and filter through videos, the system uses contextual metadata and game state information to automatically filter and rank video results, substituting automated computational processes for manual user actions and significantly reducing search time while maintaining comprehensive content availability

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS10223449B2Contextual search for gaming video
Publication Date: 2019.03.05 MICROSOFT TECHNOLOGY LICENSING LLC
  • US10223449B2 patent drawing
  • US10223449B2 patent drawing
  • US10223449B2 patent drawing

AI summary

Techniques and architectures of a system may provide, among other things, a contextual help video based, at least in part, on the state of play of a user of a video game or the state of other types of interactive media content. For example, such video may be useful for self-learning using contextual video that provides useful information to the player (or a user of interactive media content). The system may involve a contextual search process, which may enable games to annotate broadcasts and game clips with real time metadata from their titles. Websites may query a service for broadcasts/game clips based on data generated by a contextual search. The system may add context to recorded and live game media and, for example, capturing and exposing a user's gaming moments.