Gaming Machine Volatility Selection with RTP Maintenance

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Solution Overview

Problem

Gaming machines lack the ability to provide players with adjustable volatility options in feature games, such as hold and spin games, while maintaining a consistent return-to-player percentage across different volatility levels, which limits player engagement and regulatory compliance.

Innovation Solution

A gaming machine system that allows players to select volatility options for hold and spin games, adjusting the initial quantity of spins and using multiplier values to ensure a consistent return-to-player percentage, regardless of the selected volatility level, by holding configurable symbols and replacing non-configurable symbols with configurable ones during gameplay.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If volatility options are added to allow player selection of different spin quantities, then player engagement and adaptability are improved, but device complexity and difficulty of detecting and measuring increase

Engineering Contradiction:
Improvevolatility option selectionVSAvoidgame control system
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements dynamic adjustment of game parameters by allowing players to select from multiple volatility options during gameplay. Each volatility level dynamically changes the initial quantity of spins and symbol replacement rates, enabling the system to adapt to different player preferences while maintaining a consistent expected return through compensated parameter adjustments.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes multiple game parameters simultaneously based on player selection: initial spin quantity, symbol replacement rate, and hold duration. These parameter changes are mathematically compensated to maintain a constant expected return across all volatility levels, resolving the complexity of managing multiple interdependent variables.

Inventive Principle:
Principle #35Parameter changes

2Ease of operation

If multiple volatility options with different initial spin quantities are provided, then player engagement is improved, but ensuring consistent return-to-player across all options becomes more difficult

Engineering Contradiction:
Improveplayer engagementVSAvoidreturn-to-player consistency
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The system incorporates feedback mechanisms where the selected volatility level triggers corresponding adjustments in other game parameters. The control system continuously monitors and adjusts symbol replacement rates and hold durations based on the initial spin quantity selected, ensuring that the expected return remains consistent across all volatility options through real-time parameter compensation.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The patent employs parameter changes by mathematically relating the initial spin quantity to other game parameters such as symbol replacement rate and hold duration. When a player selects a higher volatility option with more initial spins, the system automatically adjusts the symbol replacement rate and other parameters to compensate, ensuring that the expected return remains constant across all volatility levels.

Inventive Principle:
Principle #35Parameter changes

3Quantity of substance

If the initial quantity of spins is increased for high volatility options, then award size potential is improved, but the complexity of maintaining standardized payout increases

Engineering Contradiction:
Improveinitial spin quantityVSAvoidpayout management system
Core Design Contradiction:
Quantity of substanceVSDevice complexity

Solution Approach 1:

The system changes multiple parameters in coordination: when the initial spin quantity is increased for high volatility options, the symbol replacement rate and hold duration are simultaneously adjusted. These parameter changes are mathematically compensated to maintain a constant expected return, resolving the complexity of managing standardized payouts across different spin quantities.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS20230274615A1System and method of providing a hold and spin game with player selected volatility
Publication Date: 2023.08.31 ARISTOCRAT TECHNOLOGIES INC
  • US20230274615A1 patent drawing
  • US20230274615A1 patent drawing
  • US20230274615A1 patent drawing

AI summary

A gaming machine provides a spinning reel game having a base game, from which a hold and spin game is triggered when a determined quantity of configurable symbols are displayed in a base game outcome. When the feature game is triggered, volatility options are presented to the player. After receiving a volatility selection that specifies a first control factor for a hold and spin game, the gaming machine conducts the hold and spin game per the specified first control factor while using at least another control factor to maintain a same return-to-player across the volatility options.