Gaming Voucher System with Dynamic Activation Logic

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Solution Overview

Problem

Existing gaming systems for table games like roulette face issues with fixed starting times, lack of real-time situational awareness for player decisions, and inflexibility in completing consecutive game runs, leading to inconvenience and potential missed opportunities.

Innovation Solution

A gaming system comprising a voucher dispenser, gaming controller, and activator device that allows players to select game plays and betting structures, with vouchers that can be activated based on game results across multiple games, enabling flexible participation and real-time tracking of game outcomes.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If a fixed predetermined starting time is assigned to the ticket, then the system can automatically track and validate game plays, but the player experiences inconvenience due to timing synchronization issues and inability to adapt to situational changes

Engineering Contradiction:
Improveticket validation reliabilityVSAvoidplayer convenience
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The system transitions from a static fixed-time ticket model to a dynamic model where the ticket remains active until the player manually deactivates it. The gaming controller continuously updates the ticket status based on current game outcomes, allowing the player to participate at any time during the active period rather than being constrained to a predetermined time window.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The player is empowered to manually deactivate the ticket when they choose to stop playing or when they have completed their desired number of game plays. This self-service mechanism replaces the system-enforced time-based termination, giving the player direct control over the ticket's validity period.

Inventive Principle:
Principle #25Self-service

2Measurement precision

If the player must select a specific roulette table at the gaming terminal, then the system can track game plays accurately, but the player loses flexibility to respond to situational events and impulses at the table

Engineering Contradiction:
Improvegame play tracking accuracyVSAvoidplayer decision flexibility
Core Design Contradiction:
Measurement precisionVSAdaptability or versatility

Solution Approach 1:

The ticket system is designed to be table-agnostic, allowing the same ticket to be validated at any roulette table in the casino. The gaming controller receives game outcome data from multiple tables and can validate tickets against outcomes from any table, eliminating the need for players to commit to a specific table before playing.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The gaming controller acts as an intermediary that decouples the ticket validation process from any specific table. It collects game outcome data from multiple sources (tables) and matches them against the ticket criteria, allowing players to freely move between tables while maintaining accurate tracking of their game plays.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Reliability

If the player must complete a consecutive run of games as specified on the ticket, then the system can enforce wagering requirements, but the player may be forced to endure unfavorable conditions such as dealer changes or disputes

Engineering Contradiction:
Improvewagering requirement enforcementVSAvoidplayer experience quality
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The ticket system dynamically tracks the number of games played and automatically updates the remaining game count. When the player completes the specified number of games or chooses to deactivate the ticket, the system automatically calculates and awards the prize, eliminating the need for the player to force completion under unfavorable conditions.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system provides continuous feedback to the player about their ticket status, including the number of games remaining and current prize eligibility. This real-time feedback allows the player to make informed decisions about whether to continue playing or deactivate the ticket, rather than being blindly forced to complete a fixed sequence of games.

Inventive Principle:
Principle #23Feedback

4Device complexity

If the system uses fixed time-based ticket activation, then the system can simplify validation logic, but clock synchronization issues and player timing errors cause validation failures

Engineering Contradiction:
Improvevalidation logic simplicityVSAvoidticket activation reliability
Core Design Contradiction:
Device complexityVSReliability

Solution Approach 1:

The player manually activates and deactivates the ticket based on when they choose to play, eliminating the need for complex clock synchronization between the player's device and the casino system. The validation logic simply checks whether the ticket is currently active and whether the specified number of games have been played, rather than comparing timestamps.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS10510209B2Gaming system and an associated method
Publication Date: 2019.12.17 GAMING ENTERTAINMENT SYST PTY
  • US10510209B2 patent drawing
  • US10510209B2 patent drawing
  • US10510209B2 patent drawing

AI summary

An embodiment of the gaming system includes at least one voucher dispenser (11). Each voucher (24) is associated with data. A gaming controller 8 is communicatively linked to the voucher dispenser (11) and it receives and stores the data. At least one game, in particular a table game such as roulette, is configured to generate game results and communicate them to the gaming controller (8). The embodiment also includes at least one activator device (28) at which the vouchers (24) are activatable. The activator devices are communicatively linked to the gaming controller (8) such that an activation of a voucher (24) causes the gaming controller (8) to determine a redeemable value of the voucher (24) based upon the game results of a number of game plays. Another embodiment of the gaming system does not require the players to activate the vouchers. This embodiment automatically determines the first game that will be applicable to a dispensed voucher and provides the player with an indication of the game number of that first game.