Gaming System Decoupling Wheel Odds from Prize Size

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Solution Overview

Problem

Gaming regulations in markets like Australia require wheel games to have odds that reflect the number of segments, making it difficult to offer large prizes without reducing player activation chances or increasing average wagers.

Innovation Solution

A gaming system where the probability of a wheel game outcome is dependent on the operation of a first game, allowing for larger prizes by decoupling segment probability from segment size, with the outcome determined by the first game's performance, such as reel spins or symbol selections.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Quantity of substance

If the wheel game is played as a separate game with standard odds, then the player activation chance is maintained at expected levels, but the prize amount is limited due to regulatory odds requirements

Engineering Contradiction:
Improveprize amountVSAvoidplayer activation chance
Core Design Contradiction:
Quantity of substanceVSEase of operation

Solution Approach 1:

The patent combines the base game and wheel game into a single integrated gaming system where the wheel game is triggered as a feature of the base game. The game controller manages both games, allowing the wheel to be activated based on base game outcomes. This merging enables the wheel to offer larger prizes while maintaining player engagement through the base game mechanics.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The patent makes the wheel game dynamic by adjusting the number of wheel segments and activation probabilities based on the base game outcome. Different base game results trigger different wheel configurations, allowing the system to adapt the wheel's odds and prize structure dynamically. This enables larger prizes to be offered while maintaining overall game fairness through regulated probability adjustments.

Inventive Principle:
Principle #15Dynamics

2Adaptability or versatility

If the wheel has more segments to offer larger prizes, then the prize variety increases, but the activation probability decreases due to regulatory odds requirements

Engineering Contradiction:
Improveprize varietyVSAvoidactivation probability
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The system dynamically adjusts the wheel configuration based on the base game outcome. When a player triggers the wheel feature, the game controller determines the number of segments and their associated prizes based on the triggering condition. This allows the wheel to adapt its structure dynamically, offering more prize varieties while maintaining appropriate activation probabilities through the base game's probability control.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent changes key parameters of the wheel game including the number of segments, segment sizes, and activation probabilities based on the base game outcome. The game controller modifies these parameters dynamically to create different wheel configurations for different triggering conditions, enabling prize variety while maintaining regulatory compliance through calculated probability adjustments.

Inventive Principle:
Principle #35Parameter changes

3Ease of operation

If the wheel game is integrated with the base game, then the player activation chance can be maintained, but the system complexity increases

Engineering Contradiction:
Improveplayer activation chanceVSAvoidsystem complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The game controller is designed with multi-functionality to manage both the base game and the wheel game. It performs multiple functions including determining base game outcomes, triggering wheel features, configuring wheel segments, and managing payouts. This universal controller approach reduces overall system complexity by consolidating control functions in a single device rather than requiring separate control systems.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS8696435B2Gaming system and a method of gaming
Publication Date: 2014.04.15 ARISTOCRAT TECH AUSTRALIA PTY LTD
  • US8696435B2 patent drawing
  • US8696435B2 patent drawing
  • US8696435B2 patent drawing

AI summary

Gaming system(s) and/or method(s) are provided to implement a game including a first game and a second game. A gaming system includes a game controller arranged to control operation of a first game and a second game, and a display arranged to display representations of play of the second game. The representations include a selector having a plurality of outcome indicating parts and an indicator. The game controller is arranged to determine a second game outcome for the second game and control the indicator to indicate the outcome indicating part associated with the second game outcome. The second game outcome is dependent on operation of the first game.