Gaming Machine Wheel With Dynamic Pointer Configuration
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Solution Overview
Problem
Current gaming machines lack innovative features to enhance player engagement and prize distribution flexibility, relying on traditional mechanical or virtual reel systems that do not adequately cater to varying player wagers and interests.
Innovation Solution
A gaming machine with a processor-driven game feature structure, including a wheel with multiple wedges and pointers, where the number of pointers is directly related to the player's wager, allowing for dynamic spinning and stopping, and association with prize symbols, enabling flexible prize distribution and increased player interaction.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If traditional mechanical or virtual reel systems are used, then the gaming machine structure is simple and reliable, but the player engagement and prize distribution flexibility are insufficient
Solution Approach 1:
The patent uses a virtual wheel displayed on a screen that copies the visual appearance of a physical wheel, allowing complex prize distribution mechanics to be implemented through software rather than physical components. The wheel includes multiple wedges with different prize symbols, and pointers are positioned on the wheel to indicate selected prizes, all rendered as graphical elements that can be dynamically adjusted without physical reconfiguration.
Solution Approach 2:
The wheel is configured to rotate in a predetermined direction and stop at positions determined by the rotation, with pointers indicating the final prize selection. The system dynamically adjusts the wheel's stopping position based on the player's wager amount, where different wager levels correspond to different numbers of pointers and different stopping positions, enabling flexible prize distribution without changing the physical structure.
2Adaptability or versatility
If the number of pointers is fixed, then the device complexity is reduced, but the player engagement and customization options are limited
Solution Approach 1:
The system changes the parameter of pointer quantity based on the player's wager amount. When a player places a larger wager, more pointers are displayed on the wheel, increasing the potential prize distribution flexibility. The processor dynamically adjusts the number of pointers shown on the display based on the wager input, allowing the game mechanics to adapt to different player preferences and bet levels without requiring physical reconfiguration of the device.
Data Source
AI summary
A gaming machine provides a game feature. The gaming machine includes an operation unit, a display unit, a memory device and a game control unit. The operation unit receives an operation input of the player. The display unit is configured to display a game screen including computer generated graphics. The memory device stores a game execution program including computer instructions for generating the game feature. The game control unit executes the game execution program to provide the game feature and is coupled to the operation unit, the display unit and the memory device. The game control unit includes a processor programmed to display a game feature structure on the game screen on the display unit. The game feature structure includes a wheel having a plurality of wedges. Each wedge has an associated indicia. The indicia are from a set of indicia which includes a plurality of prize symbols.


