Gaming System Wheel Game Segmentation and Nesting

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Solution Overview

Problem

Gaming regulations, such as those in Australian markets, require wheel games to have odds that reflect the number of segments, making it difficult to offer large prizes without increasing the player's wager or reducing activation chances.

Innovation Solution

A gaming system with multiple levels of gameplay, including a base game and feature games, where the feature games can offer higher prizes by requiring multiple selections and sequences, allowing for varied and increased player engagement.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If wheel games are designed with multiple segments to offer various prizes, then player entertainment and engagement are improved, but the odds become less favorable for large prizes due to regulatory requirements

Engineering Contradiction:
Improveprize varietyVSAvoidprize odds
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The wheel is divided into multiple segments, each representing different prize categories or outcomes. This segmentation allows the wheel to offer varied prizes while maintaining regulated odds, as each segment represents a distinct game outcome that can be independently weighted according to regulatory requirements.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces a second dimension of gameplay by allowing the wheel to be spun multiple times or by incorporating additional selection mechanisms. This dimensional expansion enables players to accumulate advantages across multiple spins, effectively increasing the probability of winning larger prizes without violating the initial odds regulation for each individual spin.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If large prizes are offered on the wheel, then player attraction and entertainment are improved, but the activation chances must be very low or average wager must be high

Engineering Contradiction:
Improveprize magnitudeVSAvoidactivation ease
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The system allows players to accumulate advantages or build up prize potential through preliminary actions during the base game or through multiple wheel spins. This preliminary accumulation enables players to reach higher prize tiers without requiring extremely low activation chances for each individual step, as the advantages are built progressively.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The wheel game incorporates dynamic elements such as changing odds, variable prize amounts, or adaptive mechanisms that adjust based on player performance or wager size. This dynamic adjustment allows the system to maintain high prize magnitude while adjusting activation requirements flexibly rather than using fixed, extremely low chances.

Inventive Principle:
Principle #15Dynamics

3Adaptability or versatility

If multiple levels of gameplay are added to increase prize potential, then player engagement is improved, but device complexity increases

Engineering Contradiction:
Improvegame depthVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements nested gameplay structures where the wheel game itself can trigger additional feature games or bonus rounds. This nesting approach allows multiple levels of engagement to be contained within a unified system architecture, where each level builds upon the previous one without requiring entirely separate systems, thus managing complexity while increasing depth.

Inventive Principle:
Principle #7Nested doll (Nesting)

Solution Approach 2:

The wheel mechanism and associated software are designed to serve multiple functions: it can award prizes, trigger feature games, provide bonus rounds, and offer progressive jackpot opportunities. This multi-functionality reduces the need for separate dedicated mechanisms for each game level, thereby managing system complexity while achieving deep gameplay options.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS8662987B2Gaming system and a method of gaming
Publication Date: 2014.03.04 ARISTOCRAT TECH AUSTRALIA PTY LTD
  • US8662987B2 patent drawing
  • US8662987B2 patent drawing
  • US8662987B2 patent drawing

AI summary

The present invention relates to a gaming system and to a method of gaming that includes a wheel game. A base game, implemented as a reel game, is arranged to generate as one of its outcomes a feature game in the form of a wheel game. The wheel game has a plurality of outcome indicating parts for indicating outcomes of the wheel game. A plurality of outcomes of the wheel game each resulting in play of a different further feature game. This provides a further level of gaming, in order to maintain player interest.