Automated Garment Grading via Avatar Strain Ratios

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Solution Overview

Problem

Existing methods for grading clothing patterns fail to accurately generate target patterns that fit a target avatar of different size and body type, as they do not account for varying degrees of deformation in body portions, leading to inaccuracies in fitting.

Innovation Solution

An automatic grading method that determines avatar strain ratios between a 3D source and target avatar, maps 3D source garment polygons to target garment polygons, and applies a garment transfer function to deform source patterns into target patterns, while maintaining curvature and sewing line ratios, using optimization algorithms to ensure accurate fitting.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If existing grading methods are used to generate target patterns, then the grading process is simple and fast, but the fitting accuracy on target avatar of different size and body type deteriorates

Engineering Contradiction:
Improvefitting accuracyVSAvoidgrading method complexity
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The patent segments the avatar body into multiple body portions (e.g., torso, limbs, head) and calculates strain ratios separately for each portion. This segmentation allows the system to account for differential deformations in different body regions, improving fitting accuracy while managing complexity through modular processing of each body segment independently.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent applies local quality by determining specific strain ratios for different body portions rather than using a uniform scaling approach. Each body portion receives customized deformation based on its specific strain ratio, allowing the grading method to adapt to local anatomical variations and improve overall fitting accuracy on the target avatar.

Inventive Principle:
Principle #3Local quality

2Manufacturing precision

If uniform scaling is applied for grading, then the process is simple and computationally efficient, but the varying deformation in different body portions cannot be accounted for

Engineering Contradiction:
Improvepattern deformation accuracyVSAvoidgrading processing efficiency
Core Design Contradiction:
Manufacturing precisionVSProductivity

Solution Approach 1:

The patent changes the scaling parameter from a single uniform scale factor to multiple body portion-specific strain ratios. By calculating and applying different strain ratios for different body portions, the system achieves accurate pattern deformation that reflects actual anatomical variations, improving manufacturing precision while maintaining computational efficiency through systematic parameter management.

Inventive Principle:
Principle #35Parameter changes

3Manufacturing precision

If detailed body portion deformation is accounted for, then the target patterns fit better on target avatar, but the grading method becomes more complex

Engineering Contradiction:
Improvetarget pattern fittingVSAvoidgrading system complexity
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The patent introduces an intermediary computational layer that calculates strain ratios based on corresponding points between source and target avatars. This intermediary step translates complex anatomical differences into manageable strain ratio parameters, which then guide the pattern deformation process, achieving better target pattern fitting without overwhelming system complexity.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS11308707B2Automated grading of clothing patterns of garment
Publication Date: 2022.04.19 CLO VIRTUAL FASHION INC
  • US11308707B2 patent drawing
  • US11308707B2 patent drawing
  • US11308707B2 patent drawing

AI summary

Provided is an automatic grading method including calculating a first strain ratio between a three-dimensional (3D) source avatar and a 3D target avatar, determining a mapping relationship between 3D source garment draped over the source avatar and a body portion of the source avatar, converting the source garment into 3D target garment draped over the target avatar, based on the first strain ratio and the mapping relationship, and outputting a two-dimensional (2D) target pattern constituting the target garment.