3D Garment Partial Simulation for Local Wrinkle Modeling

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Solution Overview

Problem

Existing methods for simulating wrinkles in garments are inefficient and require significant processing time, especially when dealing with complex patterns and movements.

Innovation Solution

A method for simulating wrinkles in a specific region of a 3D garment model by applying an external force to a selected area, fixing the periphery of the region, and propagating the force to adjacent polygons, while maintaining the configuration of the surrounding areas unchanged.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If simulation of all pattern pieces of a garment is performed to express realistic wrinkles, then the realism of the garment is improved, but the processing time and computational cost increase significantly

Engineering Contradiction:
Improverealism of wrinklesVSAvoidprocessing time
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The garment is divided into multiple pattern pieces, and the simulation is segmented to process only selected regions rather than the entire garment. This allows realistic wrinkle simulation in specific areas while avoiding unnecessary computation in other regions, thereby reducing overall processing time while maintaining realism where needed.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Different regions of the garment are treated differently: selected regions undergo full wrinkle simulation to achieve realistic appearance, while unselected regions maintain their original configuration. This local differentiation ensures realism is applied only where necessary, optimizing the balance between visual quality and computational efficiency.

Inventive Principle:
Principle #3Local quality

2Area of stationary object

If simulation is performed on a large region of the garment, then the coverage of wrinkles is improved, but the computational complexity and processing time increase

Engineering Contradiction:
Improvecoverage area of wrinklesVSAvoidcomputational complexity
Core Design Contradiction:
Area of stationary objectVSDevice complexity

Solution Approach 1:

The garment surface is segmented into selectable regions, allowing users to specify exactly where wrinkle simulation should be applied. This segmentation enables coverage of specific areas of interest while avoiding unnecessary computation in regions where wrinkles are not needed, thus managing computational complexity effectively.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Instead of applying wrinkle simulation uniformly across the entire garment, the method applies simulation only to selected regions where it is most needed. This partial action approach achieves sufficient visual realism in critical areas without the excessive computational cost of processing the entire garment surface.

Inventive Principle:
Principle #16Partial or excessive action

3Stability of the object's composition

If the configuration of surrounding areas is changed during simulation, then the integration of wrinkles with the rest of the garment is improved, but the stability of the original garment structure is compromised

Engineering Contradiction:
Improvestructural stability of garmentVSAvoidintegration of wrinkles
Core Design Contradiction:
Stability of the object's compositionVSReliability

Solution Approach 1:

The simulation modifies only the selected regions where wrinkles are to be generated, while explicitly preserving the configuration of surrounding unselected areas. This local modification approach ensures that the original garment structure remains stable and intact in regions not subjected to simulation, while achieving realistic wrinkle integration in the selected regions through controlled local changes.

Inventive Principle:
Principle #3Local quality

Data Source

PatentEP3971834B1Method and apparatus for partial simulation
Publication Date: 2026.04.22 CLO VIRTUAL FASHION INC
  • EP3971834B1 patent drawingFigure 1
  • EP3971834B1 patent drawingFigure 2
  • EP3971834B1 patent drawingFigure 3A~3B

AI summary

A method and apparatus for partial simulation receives a selection of a partial region of a three-dimensional (3D) model of a garment including an a first region and a second region, fixes the outer to the periphery of the selected first region, moves the second region within the first region, and simulates wrinkles formed in a middle region between the first region and the second region based on an external force applied to the second region.