Gated In-Game Access via Immutable Ledger Ownership Verification
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Solution Overview
Problem
Online gaming platforms face challenges in securely managing and enforcing ownership of unique digital articles for gated in-game access, as existing systems lack robust mechanisms to verify and enforce ownership of specific collections of unique digital assets.
Innovation Solution
A system and method utilizing immutable ledgers, such as blockchain, to record and verify ownership of unique digital articles, ensuring that players can only perform specific in-game actions if they possess the required unique digital articles, thereby providing secure and gated access based on recorded ownership.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If traditional centralized databases are used to manage digital article ownership, then system complexity is reduced, but security and reliability of ownership verification deteriorates
Solution Approach 1:
The patent introduces an immutable ledger (blockchain) as an intermediary between the gaming platform and players to record and verify ownership of unique digital articles. This decentralized intermediary provides tamper-proof ownership records without requiring the gaming platform to maintain complex centralized verification systems, thus improving reliability while managing complexity through standardized blockchain protocols.
2Reliability
If immutable ledgers are implemented to verify ownership, then ownership security is improved, but system complexity and operational overhead increase
Solution Approach 1:
The patent implements a universal ownership verification system where the immutable ledger serves multiple functions: recording article creation, tracking ownership transfers, verifying player ownership, and enabling gated in-game actions. This multi-functional approach consolidates what could be separate complex systems into a single unified blockchain infrastructure, reducing overall system complexity while maintaining high reliability.
3Reliability
If gated in-game actions require ownership verification of multiple unique digital articles, then access control security is improved, but processing time and operational complexity increase
Solution Approach 1:
The patent implements preliminary ownership verification by continuously maintaining up-to-date ownership records on the immutable ledger before in-game actions are requested. When players acquire unique digital articles, their ownership is immediately recorded and verified on the blockchain. This preliminary setup allows for rapid verification during in-game actions, as the system only needs to check the already-established ledger records rather than performing complex verification computations in real-time, thus reducing processing time while maintaining high security.
Data Source
AI summary
Systems and methods to providing gated in-game access based on collections and/or combinations of unique digital articles in an online gaming platform are disclosed. Exemplary implementations may execute instances of a game; manage player accounts associated with the players, including a first player account associated with a first player, wherein a first account inventory includes a first and a second unique digital article; receive, from the first player, a first action request for an in-game action that requires ownership of the first and second unique digital articles (as recorded on an immutable ledger); permit the first action request (and other similar requests) unless and until the first player is no longer the registered owner of the first and second unique digital articles.


