3D Gaussian Primitive Reconstruction from Sparse Image Patches

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Solution Overview

Problem

Conventional three-dimensional reconstruction techniques are computationally inefficient and require large numbers of input digital images, which is impractical for typical users lacking the resources or time to capture hundreds or thousands of images.

Innovation Solution

A reconstruction system that uses a sparse input of two digital images from different angles, segmented into patches, processed by a Transformer model with transformer blocks to generate three-dimensional Gaussian primitives, which are merged to form an accurate three-dimensional reconstruction.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If conventional three-dimensional reconstruction techniques are used, then the reconstruction accuracy can be maintained, but the computational efficiency deteriorates and large numbers of input images are required

Engineering Contradiction:
Improvecomputational efficiencyVSAvoidnumber of input images
Core Design Contradiction:
ProductivityVSQuantity of substance

Solution Approach 1:

The patent segments the input images into multiple patches and processes them independently through the neural network. This segmentation allows the system to handle sparse input images more efficiently by focusing computational resources on local regions rather than processing entire high-resolution images, thereby improving computational efficiency while maintaining reconstruction accuracy with fewer input images.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent transforms the problem from traditional mesh-based 3D reconstruction to Gaussian primitive-based reconstruction. By representing 3D surfaces as collections of Gaussian primitives in a five-dimensional space (x, y, z, sigma, intensity), the system achieves higher computational efficiency and can work effectively with sparse input images, resolving the contradiction between productivity and quantity of input images.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Reliability

If conventional three-dimensional reconstruction techniques are used, then the reconstruction can be formed, but the processing time increases significantly

Engineering Contradiction:
Improvereconstruction accuracyVSAvoidprocessing time
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The patent replaces traditional mechanical 3D reconstruction methods (such as structure from motion and manual mesh processing) with a neural network-based system. The Transformer-based neural network directly predicts Gaussian primitives from image patches, eliminating time-consuming intermediate steps and significantly reducing processing time while maintaining or improving reconstruction accuracy.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The patent changes the fundamental parameters of representation from mesh vertices and faces to Gaussian primitive parameters (mean, covariance, intensity). This parameter transformation enables the system to achieve accurate reconstructions with fewer computational operations, thereby reducing processing time while maintaining reliability.

Inventive Principle:
Principle #35Parameter changes

3Ease of operation

If sparse input images are used, then the user burden is reduced, but the reconstruction quality may deteriorate

Engineering Contradiction:
Improveuser burdenVSAvoidreconstruction quality
Core Design Contradiction:
Ease of operationVSManufacturing precision

Solution Approach 1:

The patent introduces Gaussian primitives as an intermediary representation between sparse input images and the final 3D reconstruction. The neural network learns to infer accurate Gaussian primitives from limited image data, and these primitives serve as a compact, information-rich intermediate representation that enables high-quality reconstruction even from sparse inputs, thus maintaining manufacturing precision while improving ease of operation.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent creates a compact copy of the 3D scene in the form of Gaussian primitives, which capture essential geometric and photometric information. This Gaussian representation serves as an efficient intermediary that can be generated from sparse inputs and then used to synthesize high-quality views, effectively copying the essential features of the scene without requiring complete input coverage.

Inventive Principle:
Principle #26Copying

Data Source

PatentUS20250336154A1Three-dimensional reconstructions based on gaussian primitives
Publication Date: 2025.10.30 ADOBE INC
  • US20250336154A1 patent drawing
  • US20250336154A1 patent drawing
  • US20250336154A1 patent drawing

AI summary

In implementation of techniques for three-dimensional reconstructions based on Gaussian primitives, a computing device implements a reconstruction system to receive a first digital image depicting an object from a first angle and a second digital image depicting the object from a second angle. The reconstruction system segments the first digital image and the second digital image into patches. The reconstruction system then generates, using a machine learning model, three-dimensional Gaussian primitives that predict parameters of points of the object in a three-dimensional space that correspond on a per-pixel basis to pixels of the patches. The reconstruction system then forms a three-dimensional reconstruction of the object for display in a user interface by merging the three-dimensional Gaussian primitives.