Gaussian Splatting with Neural Spline Deformation for Smooth Scene Motion

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Solution Overview

Problem

Conventional neural deformation models struggle to learn smooth, coherent, and physically plausible deformations across frames, leading to geometric distortions and artifacts, and are limited in generalizing to complex motions and novel scenarios.

Innovation Solution

A spline-based representation is used to model time-varying deformations, interpolating attributes in a smooth and spatially coherent manner, using a machine learning model to generate deformed attributes via spline interpolation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If inductive biases (priors, constraints) are introduced in neural deformation models to mitigate geometric distortions and artifacts, then geometric accuracy is improved, but the flexibility and ability to generalize to novel scenarios deteriorates

Engineering Contradiction:
Improvegeometric accuracyVSAvoidflexibility to novel scenarios
Core Design Contradiction:
Manufacturing precisionVSAdaptability or versatility

Solution Approach 1:

The patent applies dynamics by making the deformation model adaptive rather than static. The neural network learns to dynamically adjust deformation patterns based on input data, allowing the model to generalize to novel scenarios without being constrained by fixed inductive biases. This enables the system to maintain geometric accuracy while adapting to diverse deformation types including fluids, fabrics, and volumetric media.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent changes the parameters of the deformation model by using a neural network with learnable parameters instead of fixed inductive biases. The model learns optimal deformation parameters from data, allowing it to adapt to different scenarios (rigid objects, fluids, fabrics) by adjusting its internal parameters rather than being constrained by pre-defined assumptions.

Inventive Principle:
Principle #35Parameter changes

2Device complexity

If conventional neural deformation models are used to learn time-varying deformations, then the model structure is simple, but the ability to learn smooth and coherent deformations across frames deteriorates

Engineering Contradiction:
Improvemodel structureVSAvoidsmoothness and coherence of deformations
Core Design Contradiction:
Device complexityVSManufacturing precision

Solution Approach 1:

The patent introduces an intermediary mechanism in the form of a neural network that mediates between simple model structure and smooth deformation learning. The network acts as an intermediary layer that processes temporal information and spatial coordinates to produce coherent deformation fields, bridging the gap between model simplicity and deformation quality.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent adds temporal dimension processing to the deformation model by incorporating time-varying inputs and producing deformations across multiple frames. This dimensional extension allows the model to learn temporal coherence while maintaining spatial accuracy, achieving smooth deformations across time without significantly increasing structural complexity.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Reliability

If inductive biases assuming near-rigid local deformations are used, then physically plausible motion in articulated objects is achieved, but the ability to generalize to complex motions in fluids and fabrics deteriorates

Engineering Contradiction:
Improvephysically plausible motionVSAvoidgeneralization to complex motions
Core Design Contradiction:
ReliabilityVSAdaptability or versatility

Solution Approach 1:

The patent applies universality by creating a single deformation model that can handle multiple types of motions and materials. The neural network is designed to be multi-functional, capable of processing rigid object deformations, fluid motions, fabric draping, and volumetric media transformations within a unified framework, eliminating the need for separate models for different motion types.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent makes the deformation model dynamic by allowing it to adapt its behavior based on the input characteristics. The neural network learns to dynamically adjust its deformation patterns to match the physical properties of different materials and motion types, maintaining physical plausibility across diverse scenarios without being constrained by fixed assumptions about rigidity.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS20250355935A1Gaussian splatting with neural spline deformation
Publication Date: 2025.11.20 DISNEY ENTERPRISES INC
  • US20250355935A1 patent drawing
  • US20250355935A1 patent drawing
  • US20250355935A1 patent drawing

AI summary

One embodiment of the present invention sets forth a technique for determining a time-varying deformation associated with a scene. The technique includes matching a query time to a time interval associated with the scene and generating, via execution of a machine learning model, (i) a first set of attributes associated with a set of canonical coordinates in the scene at a starting time of the time interval and (ii) a second set of attributes associated with the set of canonical coordinates at an ending time of the time interval. The technique also includes computing a third set of attributes associated with the set of canonical coordinates at the query time based on a spline interpolation associated with the first and second sets of attributes. The technique further includes generating a representation of the scene at the query time based on the third set of attributes.