Gaze-Controlled AR Display Management for Limited Screen Space

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Conventional portable devices for augmented reality (AR) services face challenges in providing user-friendly information display due to limited screen space, making it difficult for users to easily access desired AR information.

Innovation Solution

A portable device equipped with a gaze detection unit, display unit, and processor that detects user gaze to determine a target object, identifies associated and non-associated AR images, and dynamically manages their display based on the object's movement, ensuring only relevant AR information is displayed.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If multiple AR images are displayed simultaneously on a limited screen, then information completeness is improved, but user ability to easily acquire desired information deteriorates

Engineering Contradiction:
Improveinformation completenessVSAvoidinformation accessibility
Core Design Contradiction:
Loss of informationVSEase of operation

Solution Approach 1:

The patent implements dynamic display management where AR images are automatically adjusted based on detected gaze direction. The system transitions from static simultaneous display of multiple AR images to dynamic selective display, where only gaze-associated AR images are prominently shown while others are dimmed or hidden, resolving the contradiction between information completeness and accessibility

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent employs gaze detection feedback to control AR image display. The gaze detection unit continuously monitors user eye direction and provides feedback to the processor, which then adjusts the display of AR images accordingly. This closed-loop feedback mechanism ensures that the displayed information always matches user attention, improving both information accessibility and completeness

Inventive Principle:
Principle #23Feedback

2Device complexity

If AR images are displayed without gaze detection, then device complexity is reduced, but user experience and information relevance deteriorate

Engineering Contradiction:
Improvesystem simplicityVSAvoiduser experience
Core Design Contradiction:
Device complexityVSEase of operation

Solution Approach 1:

The patent implements a self-service mechanism where the system automatically identifies and prioritizes relevant AR images based on detected gaze direction without requiring manual user input. The gaze detection unit and processor work together to autonomously manage display content, providing enhanced user experience while maintaining relatively simple operation

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent integrates gaze detection functionality into the existing AR display system, allowing the same device to perform both traditional display functions and gaze-based adaptive display. This multi-functionality approach enhances user experience without requiring completely separate systems, balancing complexity and performance

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS9423872B2Portable device for tracking user gaze to provide augmented reality display
Publication Date: 2016.08.23 LG ELECTRONICS INC
  • US9423872B2 patent drawing
  • US9423872B2 patent drawing
  • US9423872B2 patent drawing

AI summary

A method for controlling a portable device is disclosed. The method includes displaying a plurality of augmented reality (AR) images, detecting a gaze of a user, determining a target object based on the gaze of the user, identifying an associated AR image that is associated with the target object and a non-associated AR image that is not associated with the target object from the plural AR images, and maintaining display of the associated AR image and terminating display of the non-associated AR image when the target object is a moving object.