Gaze-Initiated Content Actions for Silent Device Control

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Solution Overview

Problem

Existing speech processing systems rely heavily on spoken commands, which can be inconvenient and disruptive, especially in environments where silence is preferred or not feasible.

Innovation Solution

A system that detects and responds to user gaze to initiate actions, such as auto-playing content, by determining gaze duration and location, integrating gaze detection with speech processing to enhance interaction capabilities.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If speech processing systems use spoken commands for control, then interaction capability is improved, but user convenience deteriorates in silent environments

Engineering Contradiction:
Improveuser convenienceVSAvoidinteraction capability
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The system integrates multiple input modalities (speech, gaze, touch) into a unified control framework, allowing the device to adapt to different interaction scenarios. The gaze detection system works alongside speech processing to provide alternative control methods when speech is not suitable, making the system versatile across different user needs and environments.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The gaze detection system acts as an intermediary between the user and the device, providing a silent control mechanism that bridges the gap when speech commands are not feasible. The system processes gaze data and translates it into actionable commands, serving as a mediator that enables interaction without requiring verbal communication.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If the system integrates gaze detection with speech processing, then interaction versatility is improved, but system complexity increases

Engineering Contradiction:
Improveinteraction versatilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system divides the interaction processing into separate modules: speech processing, gaze detection, and command synthesis. Each module handles specific tasks independently, with standardized interfaces for communication. This segmentation allows the system to manage complexity by organizing functions into manageable, independent components that can be developed and maintained separately.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system merges speech processing and gaze detection into a unified interaction framework that shares common resources such as the processor, memory, and command execution engine. By combining these functions under a single architectural umbrella with shared infrastructure, the system reduces overall complexity compared to maintaining completely separate systems.

Inventive Principle:
Principle #5Merging (Combining)

3Reliability

If the system requires gaze duration threshold for action initiation, then false actions are reduced, but response time increases

Engineering Contradiction:
Improveaction accuracyVSAvoidresponse time
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The system dynamically adjusts the gaze duration threshold based on context, user preferences, and the specific action being attempted. Rather than using a fixed threshold, the system can modify the required gaze duration in real-time, making it shorter for high-priority actions or when user intent is clearly indicated, and longer for less critical actions. This dynamic approach balances reliability and response time adaptively.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes the temporal parameter of gaze detection by allowing the gaze duration threshold to be adjusted based on various factors including user profile, application context, and action priority. This parameter flexibility enables the system to optimize between false action prevention and quick response by tuning the threshold appropriately for each situation.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS12373027B2Gaze initiated actions
Publication Date: 2025.07.29 AMAZON TECH INC
  • US12373027B2 patent drawing
  • US12373027B2 patent drawing
  • US12373027B2 patent drawing

AI summary

A system that detects the location of a user gaze at a display and in response to the duration of the gaze exceeding a threshold, auto-playing content on the display. The system may also determine gaze event data associating the gaze event with the source of the content the user is gazing at. Other information may also be associated with the gaze event such as user ID, time/duration data, or the like. Various actions can be taken in response to the gaze event such as auto-playing of content, outputting a visual indication of the detected gaze, interpreting detected speech using the gaze event data, data aggregation, etc.