Gaze-Based Mixed Reality Content Placement in 3D Space

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Solution Overview

Problem

Current mixed reality (MR) head-mounted displays (HMDs) face challenges in controlling the display of MR content due to limited optical capabilities, requiring multiple steps and hardware restrictions, and lack a natural and quick way to place content on focally accurate viewing planes, especially in 3D space, leading to user discomfort and inefficiency.

Innovation Solution

A gaze-based system that uses a vision guideline implemented as an MR object, guiding the user's gaze to focus on focally correct viewing distances, allowing the system to determine the location and dimensions of content enhancement based on hardware restrictions and surrounding objects, enabling quick and natural control of MR content placement.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If multiple modalities and gestures are used to control MR objects, then control precision is improved, but operation complexity increases

Engineering Contradiction:
Improvecontrol precisionVSAvoidoperation complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent combines head direction control with hand gesture manipulation into a unified interaction framework. The head direction determines the target object and activation point, while hand gestures execute the manipulation, merging spatial selection and object control into a coordinated system that reduces the number of separate interaction modalities needed.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The patent introduces an intermediary selection mechanism where head direction first selects a target object or activation point, which then enables subsequent hand gesture control. This intermediary step acts as a mediator between gaze-based selection and manual manipulation, allowing precise control without requiring complex simultaneous multi-modal input.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Measurement precision

If hand gestures are used to manipulate MR objects, then manipulation precision is improved, but user comfort deteriorates

Engineering Contradiction:
Improvemanipulation precisionVSAvoiduser comfort
Core Design Contradiction:
Measurement precisionVSEase of operation

Solution Approach 1:

The patent replaces purely manual mechanical gestures with a hybrid system that uses head direction (a more natural, less fatiguing action) to determine target and activation, reducing the mechanical burden on the user's hands while maintaining manipulation precision through coordinated hand movements when needed.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Measurement precision

If multiple interaction steps are required to move an object, then control accuracy is improved, but interaction time increases

Engineering Contradiction:
Improvecontrol accuracyVSAvoidinteraction time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The patent performs preliminary selection of the target object and activation point through head direction before the user commits to a manipulation gesture. This preliminary action pre-establishes the control parameters, so when the user performs the hand gesture, the object is already positioned and configured for immediate manipulation, reducing the number of sequential steps required.

Inventive Principle:
Principle #10Preliminary action

4Ease of operation

If gaze-based control is used, then ease of operation is improved, but control precision deteriorates

Engineering Contradiction:
Improveease of operationVSAvoidcontrol precision
Core Design Contradiction:
Ease of operationVSMeasurement precision

Solution Approach 1:

The patent merges gaze-based target selection with hand gesture-based manipulation execution. The gaze (head direction) provides easy, natural target acquisition and activation point selection, while hand gestures provide precise control for object manipulation, combining the advantages of both input modalities into a coordinated system.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS12455620B2Method and system for gaze-based control of mixed reality content
Publication Date: 2025.10.28 INTERDIGITAL VC HOLDINGS INC
  • US12455620B2 patent drawing
  • US12455620B2 patent drawing
  • US12455620B2 patent drawing

AI summary

Systems and methods are presented for discovering and positioning content into augmented reality space. A method includes forming a three-dimensional (3D) map of surroundings of a user of an augmented reality (AR) head mounted display (HMD); determining a depth-wise location of a gaze point of a user based on eye gaze direction and eye vergence; determining a visual guidance line pathway in the 3D map: guiding an action of the user along the visual guidance line pathway at one or more identified focal points; and rendering a mixed reality (MR) object along the visual guidance line pathway at a location corresponding to a direction of the user's gaze.