Gaze-Triggered Content Display for Idle Mobile Devices

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

There is a need to utilize idle time of electronic devices, such as smartphones, to present information effectively to users in a non-intrusive manner, as existing advertising methods are often intrusive or ignored due to their timing and presentation.

Innovation Solution

Implementing a system that uses eye-tracking technologies to determine when a user is idle and willing to receive information, combining gaze detection with user inputs like shaking, tapping, or voice commands to present content, including advertisements, on the device's screen.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If advertisements are displayed during active usage, then ad visibility is improved, but user experience deteriorates due to intrusiveness

Engineering Contradiction:
Improvead visibilityVSAvoiduser experience
Core Design Contradiction:
Loss of informationVSObject-affected harmful factors

Solution Approach 1:

The system prepares and queues advertisements in advance during idle periods, then displays them at optimal moments when the user is naturally looking at the screen, rather than interrupting active usage. This preliminary preparation allows ads to be ready but not intrusive.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The advertisement display system dynamically adjusts based on real-time detection of user gaze direction and device idle state, transitioning between hidden and visible states only when conditions are favorable, making the ad delivery adaptive rather than static.

Inventive Principle:
Principle #15Dynamics

2Use of energy by moving object

If the device remains in standby state, then energy consumption is reduced, but information presentation opportunity is lost

Engineering Contradiction:
Improvebattery consumptionVSAvoididle time utilization
Core Design Contradiction:
Use of energy by moving objectVSLoss of time

Solution Approach 1:

Instead of keeping the device continuously awake to display information, the system uses periodic checks of user gaze and device state, activating the display only during brief windows when the user is looking at the screen and the device is idle, then returning to low-power standby.

Inventive Principle:
Principle #19Periodic action

Solution Approach 2:

The system automatically detects when the user is looking at the device and when it is in idle state, then self-activates to display information without requiring manual user intervention to wake the device, maximizing utilization of idle moments.

Inventive Principle:
Principle #25Self-service

3Measurement precision

If eye-tracking sensors are continuously activated, then gaze detection precision is improved, but energy consumption increases

Engineering Contradiction:
Improvegaze detection accuracyVSAvoidsensor power consumption
Core Design Contradiction:
Measurement precisionVSUse of energy by moving object

Solution Approach 1:

The eye-tracking sensor operates in periodic intervals rather than continuously, activating only when the device detects it is in idle state and potentially when the user is near or looking at the device, then returning to sleep mode to conserve energy.

Inventive Principle:
Principle #19Periodic action

Solution Approach 2:

The sensor activation state dynamically transitions between active and inactive based on real-time conditions including device idle state and detected user presence or gaze, optimizing the balance between detection accuracy and energy consumption.

Inventive Principle:
Principle #15Dynamics

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

This approach allows for effective and non-intrusive presentation of information during idle device time, enhancing user engagement and reducing waste by utilizing otherwise unused screen time, while minimizing battery consumption through strategic activation of sensors.

Implementation Method 1

a sensor 10 which tracks the eye of a user using eye-tracking technologies

Methodology Applied
Scientific EffectEye-tracking:

Data Source

PatentUS11016564B2System and method for providing information
Publication Date: 2021.05.25 LI CHIAN CHIU
  • US11016564B2 patent drawing
  • US11016564B2 patent drawing
  • US11016564B2 patent drawing

AI summary

Systems, methods and apparatus for presenting information using an electronic device. In an aspect, when a standby or idle device detects that a user gazes at it, it starts showing content items on a display. In other aspects, when a standby or idle device detects that a user shakes it, taps on it, or speaks to it, plus that the user gazes at it, the device begins to show content items on a display. The content items may include advertisements.