Gaze-Triggered Electronic Shelf Label Activation for Lower Power Use

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Solution Overview

Problem

Existing electronic shelf labels (ESLs) consume significant energy due to continuous activation, leading to customer fatigue and increased power consumption, and there is a need to optimize their activation based on user interaction.

Innovation Solution

A method and device that activate ESL functions by detecting a user's gaze at a region of interest outside the device's zone, using image capture and analysis to trigger specific functions only when the user is looking at a product, reducing unnecessary activation and energy consumption.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If electronic shelf labels are continuously activated to display information, then information availability is improved, but power consumption increases

Engineering Contradiction:
Improveinformation availabilityVSAvoidpower consumption
Core Design Contradiction:
Loss of informationVSUse of energy by moving object

Solution Approach 1:

The electronic shelf label transitions between active and sleep states periodically based on detected user presence and gaze direction. The device activates only when needed (when a user is present and looking at the product region) and remains inactive otherwise, creating a periodic on-off pattern that reduces energy consumption while maintaining information availability when required

Inventive Principle:
Principle #19Periodic action

2Loss of information

If multiple screens are activated simultaneously, then information access is improved, but cognitive load increases

Engineering Contradiction:
Improveinformation accessVSAvoidcognitive load
Core Design Contradiction:
Loss of informationVSObject-affected harmful factors

Solution Approach 1:

Instead of activating all screens uniformly, the system selectively activates only the specific screen corresponding to the product region where the user is looking. This localized activation ensures information access for the user's current interest while avoiding the cognitive overload that would result from multiple simultaneous displays

Inventive Principle:
Principle #3Local quality

3Ease of operation

If electronic shelf labels are always on, then user interaction is improved, but energy efficiency deteriorates

Engineering Contradiction:
Improveuser interactionVSAvoidenergy efficiency
Core Design Contradiction:
Ease of operationVSLoss of energy

Solution Approach 1:

The system uses sensors to detect user presence and gaze direction, then provides feedback by activating the screen only when a user is present and looking at the relevant product region. This feedback-based activation ensures user interaction is maintained when needed while improving energy efficiency by avoiding activation when no user is present

Inventive Principle:
Principle #23Feedback

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

This approach enhances customer experience by activating only relevant screens or audio devices, reducing cognitive and acoustic load, while significantly lowering power consumption and improving energy efficiency.

Implementation Method 1

obtaining at least one image of at least a portion of the eyes of a person detected in a presence zone

Methodology Applied
Scientific EffectLight reflection: Reflection

Data Source

PatentUS12547360B2System, device and method for activating a function of a content-rendering device
Publication Date: 2026.02.10 ORANGE SA
  • US12547360B2 patent drawing
  • US12547360B2 patent drawing
  • US12547360B2 patent drawing

AI summary

A method for activating a function of a first content-rendering device is described. The method includes obtaining at least one image of at least part of the eyes of a person detected in a presence region associated with the first rendering device. The method also includes determining, by analysing the at least one obtained image, that the person is looking at a point of a first region of interest located close to and outside a region in which the first rendering device is located, and activating at least one function of the first rendering device.