Virtual Object Resizing with Gaze-Triggered Power Control

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Solution Overview

Problem

The limited battery life of devices used in extended reality environments poses a challenge in managing power usage effectively.

Innovation Solution

Implementing techniques to dynamically adjust the size of virtual objects based on distance thresholds and user interactions, such as gaze direction, to optimize power consumption and reduce visual distractions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Illumination intensity

If virtual objects are continuously resized based on distance changes, then visual quality and user experience are improved, but power consumption increases

Engineering Contradiction:
Improvevisual qualityVSAvoidpower consumption
Core Design Contradiction:
Illumination intensityVSUse of energy by moving object

Solution Approach 1:

The system dynamically adjusts virtual object size based on distance thresholds, but applies this dynamically only when necessary (during gaze interaction) rather than continuously, resolving the contradiction between visual quality and power consumption

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system uses periodic distance threshold checks triggered by gaze detection rather than continuous resizing operations, reducing power consumption while maintaining visual quality when needed

Inventive Principle:
Principle #19Periodic action

2Manufacturing precision

If distance threshold checks are performed continuously, then object display accuracy is improved, but processing overhead and power consumption increase

Engineering Contradiction:
Improveobject display accuracyVSAvoidprocessing overhead
Core Design Contradiction:
Manufacturing precisionVSLoss of time

Solution Approach 1:

The system pre-establishes distance thresholds before runtime, allowing efficient comparison operations during execution without complex real-time calculations, thus reducing processing overhead while maintaining display accuracy

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system dynamically activates threshold checking only during gaze interactions rather than continuously, reducing processing overhead while maintaining accuracy when needed

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS20250285363A1Techniques for resizing virtual objects
Publication Date: 2025.09.11 APPLE INC
  • US20250285363A1 patent drawing
  • US20250285363A1 patent drawing
  • US20250285363A1 patent drawing

AI summary

In accordance with some embodiments, exemplary processes for changing (e.g., non-linearly) the size of a virtual object are described.