Gaze-Based User ID Entry System for Online Games

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Solution Overview

Problem

Users face difficulties in accurately and efficiently entering complex user IDs during online interactions, such as in online games, due to their cumbersome nature and the time-consuming process of manual input.

Innovation Solution

An information processing device and system that utilizes line-of-sight detection to analyze a user's gaze on displayed information, generating a list of user IDs based on attention duration, allowing for easy selection and entry of the most recently focused user IDs.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If manual input method is used for entering user IDs, then accuracy of user ID entry can be ensured, but time required for entry increases significantly

Engineering Contradiction:
Improveaccuracy of user ID entryVSAvoidtime required for entry
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The system performs preliminary action by automatically generating and displaying a list of candidate user IDs based on line-of-sight detection results before the user needs to enter a user ID. This allows the user to simply select from pre-filtered options rather than manually typing the complete ID, thus ensuring accuracy while reducing entry time.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system introduces an intermediary mechanism (line-of-sight detection and automatic list generation) between the user and the user ID entry process. Instead of directly typing the user ID, the user's gaze is detected and processed to generate a candidate list, which then serves as an intermediate step facilitating easier and more accurate selection.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Measurement precision

If complex user IDs are used to ensure uniqueness, then user identification accuracy is improved, but ease of operation deteriorates

Engineering Contradiction:
Improveuser identification accuracyVSAvoidease of user ID entry
Core Design Contradiction:
Measurement precisionVSEase of operation

Solution Approach 1:

The system generates and displays a list of candidate user IDs that match the user's line-of-sight target before the user needs to input the ID. This preliminary action allows users to select from pre-processed options rather than manually entering complex IDs, maintaining identification accuracy while improving ease of operation.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system creates a simplified copy or representation of the complex user ID problem by generating a list of candidate IDs based on gaze detection. Instead of requiring users to directly handle complex ID strings, the system creates an intermediate list that preserves the uniqueness requirement while simplifying the interaction.

Inventive Principle:
Principle #26Copying

3Productivity

If automatic line-of-sight detection is implemented, then user ID entry efficiency is improved, but device complexity increases

Engineering Contradiction:
Improveuser ID entry efficiencyVSAvoidsystem complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system achieves multi-functionality by using the line-of-sight detection mechanism not only for user ID selection but potentially for other interaction tasks as well. This universal approach justifies the added complexity by providing broad benefits across multiple functions, improving overall productivity beyond just user ID entry.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS12001604B2Information processing device, information processing system, information processing method, and program
Publication Date: 2024.06.04 SONY GROUP CORP
  • US12001604B2 patent drawing
  • US12001604B2 patent drawing
  • US12001604B2 patent drawing

AI summary

An image analysis unit that detects a user's point of gaze with respect to display information of a display unit on the basis of an image captured by a camera, a user attention information analysis unit that extracts attention information on which a user's point of gaze had been for a prescribed length of time or longer and generates a list including information corresponding to the attention information, and a display information generation unit that generates a display list including list configuration data. The user attention information analysis unit continuously inputs user's point-of-gaze information, and executes sorting processing for setting, in the top of the list, latest attention information or attention information on which the user's point of gaze is for a long length of time. The display information generation unit generates a display list including top data of list configuration data, for example.