Generative Neural Application Engine for Interactive Systems

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Solution Overview

Problem

Traditional application development for interactive applications, such as video games, is intensive and complex due to the need for extensive hand-coding, despite the use of application engines that simplify certain functions like graphics rendering and physics simulations.

Innovation Solution

Employing a generative model, like a neural dreaming model, to predict application outputs and user inputs based on training sequences, allowing for the generation of new sequences of interactions without separate user input.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of manufacture

If application engines are used to simplify development, then ease of manufacture is improved, but device complexity increases

Engineering Contradiction:
Improveease of application developmentVSAvoidsystem complexity
Core Design Contradiction:
Ease of manufactureVSDevice complexity

Solution Approach 1:

The patent replaces traditional application engines with a generative AI model that uses machine learning to predict application outputs. This substitution eliminates the need for complex engine architectures while maintaining development simplicity, as the AI model learns patterns directly from training data rather than requiring explicit programming of physics engines, rendering systems, and other complex components.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The generative AI model serves multiple functions that traditionally required separate components: it performs physics simulation, graphics rendering, and game logic simultaneously by predicting the next application output based on current state and input. This multi-functionality reduces overall system complexity while maintaining ease of development.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Manufacturing precision

If hand-coding is used for entire applications, then manufacturing precision is improved, but productivity deteriorates

Engineering Contradiction:
Improveapplication functionality accuracyVSAvoiddevelopment speed
Core Design Contradiction:
Manufacturing precisionVSProductivity

Solution Approach 1:

The system performs preliminary action by training the generative AI model on extensive datasets that capture the desired application behavior and outputs. This pre-training phase encodes the manufacturing precision requirements into the model's learned parameters, allowing rapid generation of accurate application outputs during runtime without requiring hand-coding of each scenario.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

Instead of hand-coding each application output, the system uses the trained generative model to copy and generalize patterns from training data. The model learns from examples of correct application outputs and reproduces similar outputs for new inputs, maintaining functional accuracy while dramatically increasing development productivity.

Inventive Principle:
Principle #26Copying

3Productivity

If generative models are used to predict application outputs, then productivity is improved, but reliability may worsen

Engineering Contradiction:
Improveprototyping speedVSAvoidoutput accuracy
Core Design Contradiction:
ProductivityVSReliability

Solution Approach 1:

The system implements feedback mechanisms where the generative model's outputs are evaluated against ground truth data during training, and the model parameters are adjusted to minimize errors. This continuous feedback loop ensures that the model learns accurate mappings from inputs to outputs, maintaining reliability while enabling rapid prototyping and generation.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS20250111208A1Generative neural application engine
Publication Date: 2025.04.03 MICROSOFT TECHNOLOGY LICENSING LLC
  • US20250111208A1 patent drawing
  • US20250111208A1 patent drawing
  • US20250111208A1 patent drawing

AI summary

The disclosed concepts relate to implementation of application and application engine functionality using machine learning. One example method involves obtaining a seed image representing a seeded application state and mapping the seed image to at least one seed image token using an image encoder. The example method also involves inputting the at least one seed image token as a prompt to a neural dreaming model that has been trained to predict training sequences obtained from one or more executions of one or more applications, the training sequences including images output by the one more applications during the one or more executions and inputs to the one or more applications during the one or more executions. The example method also involves generating subsequent image tokens with the neural dreaming model, and decoding the subsequent image tokens with an image decoder to obtain subsequent images.