Geographic Content Signal Assembly for Route-Based Media Sequencing
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Solution Overview
Problem
Existing methods are limited in handling mixed presentations of geographically tagged media from various sources, struggling to distribute content evenly along a route and providing a seamless user experience with varying numbers and types of content items.
Innovation Solution
A method that assembles a signal for rendering, allowing variable speed of virtual progression along a route based on the number and length of content items at each location, using a selection criterion linked to geographical data, enabling mixed media from different sources to be presented without sectioning into route sections, and allowing automatic route calculation with minimal user input.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If content items are divided into sections corresponding to road sections, then the system can handle video information along a route, but it cannot easily distribute mixed media from various sources evenly along the route
Solution Approach 1:
The patent extracts the sectioning mechanism from the content distribution process. Instead of dividing content into route sections, the system extracts individual content items based on their geographical coordinates and selects them independently based on proximity to the current position, allowing mixed media from various sources to be distributed without rigid sectioning
Solution Approach 2:
The content selection mechanism is made universal by handling different media types (video, audio, images, photographs) from various sources through a single coordinated selection process based on geographical proximity, rather than requiring separate handling mechanisms for different content types
2Adaptability or versatility
If the system presents content items at a constant speed, then the playback is stable, but it cannot accommodate varying numbers and types of content items at different locations
Solution Approach 1:
The virtual progression speed is made dynamic rather than constant. The system adjusts the speed of virtual movement along the route based on the density and type of content items at different locations, allowing faster progression through areas with fewer content items and slower progression through areas with richer content, thereby accommodating varying numbers and types of content items
3Measurement precision
If the system requires detailed user input to specify route sections, then content can be precisely targeted, but user input requirements increase significantly
Solution Approach 1:
The system performs self-service by automatically calculating the route and determining content item selection based on the provided start and end points. The system independently handles route sectioning, coordinate extraction, and content selection without requiring users to manually specify route sections or provide detailed input, thereby maintaining precision while reducing operational complexity
Data Source
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AI summary
In a collection(2) ofcontent items, each content item is represented by at least one signal for rendering in a perceptible form on a rendering system(5,6;25,26,27,28,29), and each content item is linked to data(8,10) specifying at least one geographical location for each content item. A method of providing access to the content items in the collection includes obtaining geographical data defining a route and assembling a signal for use by a 5 rendering system(5,6;25,26,27,28,29), the signal being representative of a succession of signals representing a sequence of content items, so as to progress along the route as the signals representing the sequence of content items are rendered. The content items in the sequence are selected by applying at locations along the route a selection criterion based on the location along the route and the data specifying at least one geographical location for 10 each content item. The signal for use by the rendering system, when rendered, causes a speed ofprogression along the route to vary according to how many content items are obtained for each next location along the route by applying the selection criterion, and according to the lengths of signals representing them.